Fennin Script - appears to be bugged

General issues.
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Lochrin
Posts: 144

Re: Fennin Script - appears to be bugged

Post#21 » Fri May 02, 2014 12:20 pm

Problem now. The steps and the nameds inside respawned mid fight ...

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Lillu
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Re: Fennin Script - appears to be bugged

Post#22 » Fri May 02, 2014 12:22 pm

Wonder how is it works for some and don't for others.. it's the same script. :?

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Sian
Posts: 1369

Re: Fennin Script - appears to be bugged

Post#23 » Fri May 02, 2014 6:22 pm

yeah kinda wierd. Did script few days ago without any problem but the fact that I was pulling fennin like a real d*** but apart from that everything else was fine hehe.

Snorks
Posts: 172

Re: Fennin Script - appears to be bugged

Post#24 » Mon May 12, 2014 8:49 am

Sian wrote:yeah kinda wierd. Did script few days ago without any problem but the fact that I was pulling fennin like a real d*** but apart from that everything else was fine hehe.


I heard you had to ask for help on the pull .... :P
Snorks
* Chorks * Vinyl * Carikaa * Kesulos * Norks *

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Sian
Posts: 1369

Re: Fennin Script - appears to be bugged

Post#25 » Mon May 12, 2014 4:44 pm

Yeah, no wonder why I only did that quest once haha before. Now it's going ok, thanks to you !

1BFC
Posts: 57

Re: Fennin Script - appears to be bugged

Post#26 » Mon Sep 07, 2015 2:24 am

experiencing this bug again. identical issues. kill guardian, trash spawns.

kill trash to steps, nothing appears.

we tried this event yesterday too and when we got to the stairs there was a truly huge number of mobs there waiting for us. 4 or 5 big red demon types with 3 to 5 support for each demon.

Our meager T3+ geared toons went down super fast to that much raw combined damage. so, i have at least seen that far into the script.

was going back today to see if that is part of the event and you have to split them somehow, etc....but nada spawned after guardian / trash was down.

so, hoping for two things....

1) event is bugged, but fix is known already
2) not supposed to have 25 mobs all at once :)

it is difficult to get my crew together across multiple time zones. if you put a fix in place it could take a week or more before i can personally test again.

sure would like to get past this as it is a big content bottleneck/blocker without relying on seldom seen tokens these days.

will answer questions if needed...

thanks

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Enrikk
Posts: 389

Re: Fennin Script - appears to be bugged

Post#27 » Mon Sep 07, 2015 2:40 am

At the steps there should be about 4 huge demons, with the numbers you described as support, so I'd say at least that much is correct.
Lead, Follow, or get out of My Way!

Enrikk of the Few

With MANY voices Also in my head

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Lillu
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Re: Fennin Script - appears to be bugged

Post#28 » Mon Sep 07, 2015 8:18 am

There were several FR kills in the last few days so the event is working fine. Not sure what could be the issue in your case. Maybe you guys left a trash mob up somewhere, maybe a mob when underworld?

1BFC
Posts: 57

Re: Fennin Script - appears to be bugged

Post#29 » Mon Sep 07, 2015 9:25 am

could be underworld, did not think of that.

will run through again and report back asap.

Thanks!

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Lillu
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Re: Fennin Script - appears to be bugged

Post#30 » Tue Sep 08, 2015 10:12 am

Np, keep us updated.

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