mobsterer wrote:any advice then pls?
but the thing here that feels strange, is that suddenly at this point you hit the wall..
It makes me sad that you feel you've hit a wall! Achieving lvl 70 should be opening up many doors for you - not closing them.
As for advice: I agree with Chrom. Once you get some more AAs, everything changes.
Dps/healers are downright BAD until 150aa. Tanks are awful until 200-250. I took at a look at your tank, and saw that you have 33 AAs on that toon. Not a criticism, just an observation. I think things will drastically change for you when you get more (which only requires a little grinding in Tipt or some other zone. Tipt is my personal preference).
The devs did an awesome job taking some of the brutal grind out of the original EQ, while still leaving the self-rewarding grind in tact. With the huge exp mod on THF, I think you'll find those AAs will go pretty quickly in Tipt.
So, once your dps/healers are around 150 AA and your tank around 250 AA, then it's time to tackle progression and quest content. Goof around, help people, get in way over your head in some tough fights, steam roll over some other ones, build your toons, ask for help, make some more friends. I assure you that there are countless hours of fun to be had, if you look in the right places.
You can do...
*Aura quests: wiki/index.php/Solo_Aura_Quest
*Epic quests: although you seem uninterested in the epic 1.5, you cannot deny the awesome click effects on them and the fact that they are requirements for the epic 2.0 and T6 progression.
*Hunt world bosses.
*Work on achievements.
I think I've rambled enough on those.
Ultimately, I think you're frustrated by tackling content in a way that it wasn't designed. I think some AA grind for new 70s is the underlying requirement for a lot- nay all, of lvl 70 content. Heck there's even a 70+ exp teleporter!
At any rate, you've got a fine looking 6-toon team. Put in a little grind for the AAs and the world is your oyster =)