Rev 1532 issues

General issues.
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Tyler
Posts: 4365

Re: Rev 1532 issues

Post#41 » Tue Jun 29, 2010 7:59 pm

Problem is that the general EQEmu updated mixed up alot of our custom adventure code. I trust Zeiksz to sort this out soonish.

Please be patient and help him with good and valuable feedback.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Bomb
Posts: 165

Re: Rev 1532 issues

Post#42 » Tue Jun 29, 2010 9:49 pm

Another bot bug -

Summoned an enchanter bot, and did #bot group attack on Lord Feshlak to get him to tash it (hopefully) and after doing the attack command got an error that said "ZServer BROADCASTS, 'ZONE problem detected and logged' this error announced to all characters in zone. The bot then basically faded out (but did not despawn).

Tried again, this time did not try and attack it. The bot began to cast a spell, which then caused a ZServer BROADCASTS, 'ZONE problem detected and logged.' error. Bot did not fade out this time.

However both times the bot was obviously unresponsive, after sending it to attack again on the second trial it faded out.
Saril - Zikor - Bomb
<Because We Can>

Brontu
Posts: 757

Re: Rev 1532 issues

Post#43 » Tue Jun 29, 2010 10:17 pm

Bomb wrote:Another bot bug -

Summoned an enchanter bot, and did #bot group attack on Lord Feshlak to get him to tash it (hopefully) and after doing the attack command got an error that said "ZServer BROADCASTS, 'ZONE problem detected and logged' this error announced to all characters in zone. The bot then basically faded out (but did not despawn).

Tried again, this time did not try and attack it. The bot began to cast a spell, which then caused a ZServer BROADCASTS, 'ZONE problem detected and logged.' error. Bot did not fade out this time.

However both times the bot was obviously unresponsive, after sending it to attack again on the second trial it faded out.


We received the same Error Message in ST earlier today as well - dont think we had any bots out though.
Bront The Rage Plower <Shattered> 70 Warrior
Havik - Havikz - Betwo - Sello - Brawnt - Havokz
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Wiping in DSK since 2010

zeiksz
Posts: 698

Re: Rev 1532 issues

Post#44 » Tue Jun 29, 2010 10:26 pm

Brontu wrote:
Bomb wrote:Another bot bug -

Summoned an enchanter bot, and did #bot group attack on Lord Feshlak to get him to tash it (hopefully) and after doing the attack command got an error that said "ZServer BROADCASTS, 'ZONE problem detected and logged' this error announced to all characters in zone. The bot then basically faded out (but did not despawn).

Tried again, this time did not try and attack it. The bot began to cast a spell, which then caused a ZServer BROADCASTS, 'ZONE problem detected and logged.' error. Bot did not fade out this time.

However both times the bot was obviously unresponsive, after sending it to attack again on the second trial it faded out.


We received the same Error Message in ST earlier today as well - dont think we had any bots out though.


I am glad to hear it.. was a pretty hard job to get that stuff to work. This message shows that something happened, what usually would crash the zone, but zone server was able to handle it and logged special informations useful to me. If this message shows up and you write detailed info about what happened (if possible do not double posts) then I will be able to fix this with ease.

Two more things:
- There can be only 5+1 such error messages - after that the zone WILL crash normally. It is because the server (means THF live) must be protected from overload of infinitely looping crashes. (That is why there was some extra server restart yesterday. These had to be fixed in extra short time.)
- After such message the current zone server may be unstable - it depends on the problem what causes the caught crash.

User avatar
Zolzimar
Posts: 260

Re: Rev 1532 issues

Post#45 » Tue Jun 29, 2010 10:50 pm

Bots - I've been using shm bot, and had same result with pally bot. I know you have your hands full, but heres my info. Bots priority is buffing group, healing itself, healing summoner, healing other group members. I can be at 10% hp after a fight, say bot is at 60%, alt is at 70%, and say i just lost one of the bots buffs.. he will rebuff missing buffs, including regen, then heal only himself(while im standing there with 12%hp, then he will heal me ifno buffs fade, then other group members.. I guess the best suggestion for the moment is to as if the priority can be changed to all group hp full or cllose before buffs restart.

holyhatred
Posts: 23

Re: Rev 1532 issues

Post#46 » Tue Jun 29, 2010 11:55 pm

I saw the following message "ZServer BROADCASTS, 'ZONE problem detected and logged.'" three times while just sitting in the Forest. The first time it happened all 3 of my characters were kicked to character select screen. The others times nothing happened.

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Arkadin
Posts: 20

Re: Rev 1532 issues

Post#47 » Wed Jun 30, 2010 12:20 am

Last few times i've died it sends me to a connecting zone instead of my bind point i.e. Dreadlands or Emerald Jungle. Also the 10 charge blood of the wolf potion only has 1 charge once you purchase it from the vendor.
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zeiksz
Posts: 698

Re: Rev 1532 issues

Post#48 » Wed Jun 30, 2010 6:28 am

Zolzimar wrote:Bots - I've been using shm bot, and had same result with pally bot. I know you have your hands full, but heres my info. Bots priority is buffing group, healing itself, healing summoner, healing other group members. I can be at 10% hp after a fight, say bot is at 60%, alt is at 70%, and say i just lost one of the bots buffs.. he will rebuff missing buffs, including regen, then heal only himself(while im standing there with 12%hp, then he will heal me ifno buffs fade, then other group members.. I guess the best suggestion for the moment is to as if the priority can be changed to all group hp full or cllose before buffs restart.


I checked the bot AI code some days ago, because I wanted to change. Yes: bot follows the dead healer is bad healer rule - will save herself first (even that if you despawn (die) she will despawn too). She has 100% given to heal self, then do stuff and only THEN do heal master / group. I know this is shitty behavior, for my taste at least, and this WILL be changed for sure.

Not while zone-crashing bugs happen - that is most important, so keep reporting them.

zeiksz
Posts: 698

Re: Rev 1532 issues

Post#49 » Wed Jun 30, 2010 6:29 am

holyhatred wrote:I saw the following message "ZServer BROADCASTS, 'ZONE problem detected and logged.'" three times while just sitting in the Forest. The first time it happened all 3 of my characters were kicked to character select screen. The others times nothing happened.


You mean "nektulosa" zone?

zeiksz
Posts: 698

Re: Rev 1532 issues

Post#50 » Wed Jun 30, 2010 6:31 am

Arkadin wrote:Last few times i've died it sends me to a connecting zone instead of my bind point i.e. Dreadlands or Emerald Jungle. Also the 10 charge blood of the wolf potion only has 1 charge once you purchase it from the vendor.


Humm.. LOL will put this on list, but as low prior task. I heard this from someone else too, and could not reproduce. Did you fall in Karnor? (Perhaps mobs there have weapon proc of "translocate dreadlands" ehh)

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