I suck at secrets...
Here is the change incoming.
1) End bosses will now only drop 1 token in the zone. This will be 100% guaranteed, and will be the only "dropped" token in the zone.
2) When an end boss dies, a "Merchant of Chance" will spawn. This merchant will sell tokens for platinum (yay plat sink) but will have a restricted number of tokens available depending on which tier you are in. Example: Tier 1 Merchant will have (1) Tier 1 token for sale. A Tier 2 merchant will have (1) tier 2 and (2) tier 1 tokens for sale, etc etc.
3) All Tokens will be given a right click ability called "Raiders Chance" and have 1 charge that will consume the token when used.
4) Raiders chance will have a variable chance to award one of the following options:
- A Common drop any event/boss in the tier that the token is from
- A Rare drop from any event/boss in the tier that the token is from
- Random Server Generic Items (distillers, dyes, holiday items, etc)
- An Artifact from THF past
5) Higher tier tokens will have a higher chance to award items from the Generic item set and Artifact item set
6) All tiers will have the same chance to award common or rare items from the tier the token is from
7) Tokens will remain tradeable and still function as a backflag when turned into Tunare.
Still getting all the lists of items together for each tier, but hoping to have it out in a few weeks.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!