Feedback Thread Rank 1-3 Spells and Discs

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Kron
Posts: 227

Re: Feedback Thread Rank 1-3 Spells and Discs

Post#41 » Tue Jun 22, 2010 2:01 pm

I have the warrior version 3 of the new disc and honestly i havent used it once. Not sure if thats a bad thing but does that suggest its pointless?

Other warriors? would be interesting to get your thoughts.
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Tyler
Posts: 4365

Re: Feedback Thread Rank 1-3 Spells and Discs

Post#42 » Tue Jun 22, 2010 2:21 pm

It's not a daily disc that you can use 24/7. I guess it will have its use in VP to some extent.

But let's hear others.
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ladel
Posts: 21

Re: Feedback Thread Rank 1-3 Spells and Discs

Post#43 » Sun Aug 08, 2010 2:16 pm

Tyler wrote:Ok that's what i understood too, but what exactly? :)

You get 20% damage increase + a Kiss of Live @ 400% proc mod, lasting 30 secs. That's perfectly well balanced at Rank 3 for 2500 Mana. That's for the entire group. And that's costing alot of Mana as I don't want this to be a permanent buff.

Beside, not like you have low mana regen on THF. With 15k mana you can have this buff on for 3 minutes before going OOM. Not taking into account you use benefical duration Focii, Mana Preservation (which saves alot on 2.5k Mana spells) or having more than 15k mana.

It's fine as it is.


The issue is that its a 24 second buff for 2500 mana for what is essentially a worthless spell that doesn't even stack with godly conversion (because its the gimp form of godly conversion...which lasts for 5mins and costs the same mana (death march 3 being a group spell hardly matters if you have a shaman in your group or raid)). Does any other class have such a low duration time on their I-IV?

Kiss of life is basically "lol" for a proc to Knights. We dont hit that often and its a really low tap anyway. "But what about the other group members? 400 to proc is a lot for a DPS class in the group." Don't care. I want more sustainable utility for my knight - like dot crits and spell crits.

Its essentially worthless as it is. And what paladins get for their IV, in comparison to what SKs get, is ridiculous. They get a 3min buff with chance to proc Godly Conversion IV (and I havent seen it yet, but if the proc gives the full 5mins of the buff then you're making me cry), a buff with +DoT and +DD crits. SKs get 25% to melee with no DoT crit or spell crit - when we cast DoTs and DDs. Why?


I would really like the whole Death March I-III redone. Death March IV should just be the same as the Paladin IV.

Killeverything
Posts: 59

Re: Feedback Thread Rank 1-3 Spells and Discs

Post#44 » Sun Aug 08, 2010 3:32 pm

I only have rank one of the war disc and i have not ever used it ........
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Harney
Posts: 333

Re: Feedback Thread Rank 1-3 Spells and Discs

Post#45 » Sun Aug 08, 2010 4:16 pm

Never used war disc either

Sk spell is awesome IMO I use it all the time for grp members would hate to see it changed although mana cost and duration should be looked at
Harney

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Rugged
Posts: 40

Re: Feedback Thread Rank 1-3 Spells and Discs

Post#46 » Sun Aug 08, 2010 4:53 pm

ladel wrote:The issue is that its a 24 second buff for 2500 mana for what is essentially a worthless spell that doesn't even stack with godly conversion (because its the gimp form of godly conversion...which lasts for 5mins and costs the same mana (death march 3 being a group spell hardly matters if you have a shaman in your group or raid)). Does any other class have such a low duration time on their I-IV?

Kiss of life is basically "lol" for a proc to Knights. We dont hit that often and its a really low tap anyway. "But what about the other group members? 400 to proc is a lot for a DPS class in the group." Don't care. I want more sustainable utility for my knight - like dot crits and spell crits.

Its essentially worthless as it is. And what paladins get for their IV, in comparison to what SKs get, is ridiculous. They get a 3min buff with chance to proc Godly Conversion IV (and I havent seen it yet, but if the proc gives the full 5mins of the buff then you're making me cry), a buff with +DoT and +DD crits. SKs get 25% to melee with no DoT crit or spell crit - when we cast DoTs and DDs. Why?

I would really like the whole Death March I-III redone. Death March IV should just be the same as the Paladin IV.


Woah! :shock:

Why is the shaman rank IV integrated into the paladin rank IV? I can't say i see much reason behind this, as it doesn't necessarily benefit a knight's survivability in the sense that the previous three ranks did. I think the rune effect from the previous versions was a perfect concept for that class.

On that note...

I just happen to glance at paladin's Spell: Vengeful Retribution line, and I'm quite suprised. Consider this, the rank III version of spell is dropped in a zone who's trash will eat that rune effect in very few hits, and who's boss's attacks will render that rune effect completely useless, even if it's 1sec cast, no?

I never use that warrior disc either.
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Bomb
Posts: 165

Re: Feedback Thread Rank 1-3 Spells and Discs

Post#47 » Sun Aug 08, 2010 5:03 pm

Same on the warrior disc, only time ive really used it is Xegony between stonewall/defensive. Not so much because I needed it or thought it would help but more so because there was a downtime in discs so I figured hey, might as well do something since its a relatively long fight for a small box group.
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ladel
Posts: 21

Re: Feedback Thread Rank 1-3 Spells and Discs

Post#48 » Sun Aug 08, 2010 9:52 pm

Harney wrote:Never used war disc either

Sk spell is awesome IMO I use it all the time for grp members would hate to see it changed although mana cost and duration should be looked at


You box a shaman, correct? The only benefit you'd see from this is the proc to Kiss of life on the group. What is it that you like about that? If its healing the group, the 2.0 does that better and is mana-less.

Harney
Posts: 333

Re: Feedback Thread Rank 1-3 Spells and Discs

Post#49 » Sun Aug 08, 2010 10:44 pm

I don't have godly on every melée in group and the life tap is useful and provides a group dos boost
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Nexor
Posts: 495

Re: Feedback Thread Rank 1-3 Spells and Discs

Post#50 » Mon Aug 09, 2010 5:07 pm

Regarding http://www.thehiddenforest.org/spell.php?id=9061 Vengeful Retribution IV i assume its actually a mistake that it got a Godly Convers on it considering Rune of Retribution IV is in the game.

And regarding Rune of Retribution IV it has atm Absorb 1500 like Rank III and actually would like to see if Rank IV one would be at least 2.5k+ and even that might be not enough to use the spell alot.

Anyway i see VR line more as a additional agro tool than actually a tool for group survivability.

A group proc spell that has a component like Unwavering Faith aka Increase Melee Mitigation would be great though or a proc that would have a chance to cure group members would be neat.
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