Multi-boxing System Configuration & Softwares General FAQ

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moguay
Posts: 170

Re: Multi-boxing System Configuration & Softwares General FAQ

Post#81 » Wed May 31, 2017 2:07 pm

A tips to organize your army behind your main in 3 group (melee range 2, pure caster range 6, healer range 8)
Juste change Guismo by your Main name

Code: Select all

LINE 1: /noparse /bca //multiline ; /if (!${Defined[MasterName]}) /declare MasterName string global Guismo; /if (!${Defined[Line]}) /declare Line int global; /varset Line ${If[${Select[${Me.Class.ShortName},CLR,SHM,DRU]},8,${If[${Me.Class.PureCaster},6,2]}]}
LINE 2: /noparse /bca //moveto loc ${Math.Calc[${Spawn[pc ${MasterName}].Y}-${Math.Cos[${Spawn[pc ${MasterName}].Heading.Degrees}]}*${Line}*10]} ${Math.Calc[${Spawn[pc ${MasterName}].X}+${Math.Sin[${Spawn[pc ${MasterName}].Heading.Degrees}]}*${Line}*10]}

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Shanefpt
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Re: Multi-boxing System Configuration & Softwares General FAQ

Post#82 » Mon Jun 12, 2017 12:11 pm

Just noticed the old IOBit Game Booster 3 link is dead.

Here is a free download of the 3.4 final version from Major Geeks. I just checked the file and ran a full install of the program sandboxed by Bitdefender and everything looks great!

http://www.majorgeeks.com/mg/getmirror/ ... ter,1.html
Kurzesblatt Göttlichestahl ~ First Officer of "Ministry of Pain"
"Come... feel our pain!" http://www.ministryofpain.guildportal.com

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Shanefpt
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Re: Multi-boxing System Configuration & Softwares General FAQ

Post#83 » Mon Jul 24, 2017 10:52 am

Wanted to add a brief but important note:

For those who want to run raid armies and are having problems with lag and crashing -- I have discovered something that many have overlooked...

This version of EQ (UF, SoD, etc.) is based on the Titanium game engine which was last updated in 2006 with a few additional plugins loaded in during the 2007 and 2009 releases... This engine is designed to allocate "up to" 2GB of RAM use per installation... So if you are running a 64GB RAM farm like me, you will be forced to operate all "boxes" in a total of 2GB of RAM. This is very restrictive for someone running an 18 or 24 man raid from their computer. I checked by opening my game and loading in 12 toons, sure enough the i7 went from about 2% active to 91% active and the RAM went from about 0.7GB (Windows 10 tends to use up to about 2GB on a regular itself) to 2.9 - 3.3GB in the resource monitor...

So I exited out of everything, and opened my D:/Everquest installation and copied two full instances to my E:/ drive. I loaded Kurzesblatt (who had full graphics and a fairly unmodded ini except CPUAffinity and ServerFilter) on C:/ and then loaded the remaining 5 of his main party on D:/ -- I then loaded my alt group and wife's main group on my E:/ SSD drive in two separate instances of EQ and what does the resource monitor show now that I have 4 instances of EQ open?

CPU = 11-14% at 3.91 Ghz
RAM = 8.7-10.1 GB
C:/ = 0-5%
D:/ = 0-5%
E:/ = 0-5%

By forcing EQ to cache more to the RAM (what those DDR3s are for) I was able to lower my overall resource hogging and stabilize the system much better. Of course, this is only going to work for people with the RAM to spare, but if you have any newer computer you likely have at least an i3 or i5 processor and most likely 6-8 GB of RAM or better. Be it as it may, this will allow you a smoother play experience at the cost of another 7 GB of storage resources, but pull a lot of caching work off your processor... sometimes less isn't more... LOL!

Just thought I would share...
Kurzesblatt Göttlichestahl ~ First Officer of "Ministry of Pain"
"Come... feel our pain!" http://www.ministryofpain.guildportal.com

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Denizen
Posts: 882

Re: Multi-boxing System Configuration & Softwares General FAQ

Post#84 » Tue Jul 25, 2017 3:17 am

fascinating discovery of limitations. Wish there was an easier way to trick EQ. Explains a bit of why huge pagefiles even on SSDs seem to make things run better.

Makes me wonder if there is some horrid server side limitations that are similar... would seem possible.
Rafe, 70 sk

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moguay
Posts: 170

Re: Multi-boxing System Configuration & Softwares General FAQ

Post#85 » Thu Aug 03, 2017 6:57 pm

To show you the difference with and without background render, (fps plugin)
The GPU info is wrong.
- In blue 18 EQ being started
- in green with background render disabled, 20%GPU, 24%CPU
- in red with background render enabled, 35%GPU, 42%CPU
Attachments
EQ Boxing 18 Start.png
EQ Boxing 18 Start.png (184.63 KiB) Viewed 2549 times

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Denizen
Posts: 882

Re: Multi-boxing System Configuration & Softwares General FAQ

Post#86 » Fri Aug 04, 2017 1:58 pm

Love the mq2fps plugin. Couldn't do as much as I do without it.
Rafe, 70 sk

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moguay
Posts: 170

Re: Multi-boxing System Configuration & Softwares General FAQ

Post#87 » Sat Aug 05, 2017 11:47 am

Optimal Gaming Performance - Ethernet Tweaks
https://gist.github.com/CHEF-KOCH/6878f ... 961baba5e4

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Lillu
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Re: Multi-boxing System Configuration & Softwares General FAQ

Post#88 » Sat Aug 05, 2017 1:51 pm

moguay wrote:Optimal Gaming Performance - Ethernet Tweaks
https://gist.github.com/CHEF-KOCH/6878f ... 961baba5e4


This looks interesting. Did you test it and did it really increase your network performance?

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moguay
Posts: 170

Re: Multi-boxing System Configuration & Softwares General FAQ

Post#89 » Sat Aug 05, 2017 3:35 pm

Just some millisecond for me
Adsl in fastpath mode :
without vpn (61ms eth tweak) (66ms without tweak)
with vpn (77ms eth tweak)

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moguay
Posts: 170

Re: Multi-boxing System Configuration & Softwares General FAQ

Post#90 » Sat Aug 05, 2017 4:56 pm

This should be more interesting for the master.
On linux server we have a new tcp congestion control algorithm (tcp bbr), on your windows do you have try some last feature ?

In last 2016 server release:
TCP Fast Open (TFO) for zero RTT TCP connection setup
Initial Congestion Window 10 (ICW10) by default for faster TCP slow start
TCP Recent ACKnowledgment (RACK) for better loss recovery
Tail Loss Probe (TLP) for better Retransmit TimeOut response
TCP LEDBAT (Windows Low Extra Delay BAckground Transport) for background connections

https://cloudplatform.googleblog.com/20 ... aster.html

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