Noren wrote:Dell,Code: Select all
#Event Summoned "#*#You have been summoned#*#"
SUB Event_Summoned(string Line)
...
/return
Stickybuds wrote:Dellanx if you're using a blank macro to stop macros you can just use the command /endmacro instead. can be done as a /bct or /bca too.
Code: Select all
Sub Song
/if (${Target.PctHPs}<97 && ${Target.Type.Equal[NPC]} && ${Target.Type.NotEqual[CORPSE]} && ${Twist.List.NotEqual[CMBT_SONGS]}) /goto :L
/if (${Me.Combat}) /twist stop
/if (!${Me.Casting.ID}) /twist 2 3 8 9
/return
:L
/if (!${Me.Combat}) /twist stop
/if (!${Me.Casting.ID}) /twist 1 2 3 4 8 9
}
/return
/multiline ; /bct meleename //Target ID ${Target.ID} ; /bct meleename //stick behind ; /bct meleename //killthis
Stickybuds wrote:So with netbots plugin i am able to get buff info on my boxes, but can i do the same with debuffs on NPCs?
Reason I'm asking is I have added an enc to my group, and his debuffs get resisted often. Wanted to come up with a way to let me know the debuff has landed without needed to switch to his screen and look for the resist msg or spell landed msg. Haven't got a chance to mess around testing yet just brainstorming atm.
Thanks,
Sticky
Return to “Third party software”
Users browsing this forum: No registered users and 2 guests