Post#7 » Wed May 02, 2018 9:47 pm
*edit* for first time creation, in game do a /melee save and it should save the one for the character. I also do it for non melee characters as well for downshifts for buffs.
That's explained in the link I posted. Basically the holy lines fire during combat so for my rogue - /if (${Me.CombatAbilityReady[Assassin's Chaos Rk. II]} && ${Target.Type.Equal[NPC]}) /disc Assassin's Chaos Rk. II - if my ability assassin's chaos rk ii is ready, and I'm targetting an NPC use that disc/ability.
The down lines are out of combat stuff like checking for clicky buffs.
There are two parts to them, the part at the bottom that decides what to do, then at the top turning those off and on (downflag1=1, holyflag1=1 for example). The other abilities that my rogue does (backstab, hide/evade, make sure facing the target, if it should try to pickpocket) are also in that top section and predefined by the mqmelee plugin.
Nodyin-Nilbus-Pockit-Tiah-Rakas- Funeral
Likeatruck-Khaltos-Nilbie-Ziknaf-Prathun-MissusElidorYoume-Yumme-Blazingtide-Sublin-Lissanda-Darmok
Djarik-Ikat-Nerys-Ometi-Tarana-BilnI know way too much random stuff.