Pet Attack question

Third party software discussion goes here.
iadas
Posts: 11

Pet Attack question

Post#1 » Sat Feb 02, 2013 10:57 pm

Just loaded the MQ option, and thought I would try it out on my Necro (host) and Mage. I've created very simple Macros, like:

/multiline ; /bct CHARNAME //assist HOST ; /bct CHARNAME //pet attack
/multiline ; /bct HOST //pet attack


It sends both pets in, but it also sends in my mage to melee...this is kinda funny but not what I want.

Anyone have any hints on turning this off?

bishbash
Posts: 381

Re: Pet Attack question

Post#2 » Sun Feb 03, 2013 1:11 am

I'm taking a guess, but /melee off might work.

If your new to MQ should be careful what build/plugins you use.

iadas
Posts: 11

Re: Pet Attack question

Post#3 » Sun Feb 03, 2013 1:25 am

I am new would you mind expanding on what you mean so I don't go down a road I should avoid?

bishbash
Posts: 381

Re: Pet Attack question

Post#4 » Sun Feb 03, 2013 1:49 am

Just be careful where you get MQ2 from. Most builds are ok, and only contain normal plugins. The ones to avoid are the ones that tell you they allow you to warp or edit memory. Even with a safe build, you can still fall foul with macros though.

/plugin list

will show you what plugins you currently have installed. You can then google them to find out all about them. eg. mq2cast allows you to cast an item/spell by issuing /casting "Greater Heal" gem|1 This would cast the spell greater heal, from gem slot 1 and mem it to gem slot 1 if not allready there. Google will fill you in on the most used plugins.

Mq2hud is a pluign that allows you to display information on the screen (eg any detrimental effects that you have on you)

Mq2netbots allows you to send command to other toons. If unsure google it first. The GM's are putting a lot of trust into the community by allowing MQ2 for boxing (/stick, /bccmd etc etc) so just use common sense when using it.

Having a hot button that tells your toon to cast a spell using netbots is a great way of boxing. Warping around the place is a quick way to get banned.

mq2melee has its uses, but also has its issues. As you found out when you attack a mob. You can read up on the plugin and customize it for your toon, or switch it off. Mainly use common sense, and if you dont know what your doing google it :)

I'v heard Firenze dosent use MQ2, but he employs a team of children and he just shouts at them to press buttons.

rencro
Posts: 4

Re: Pet Attack question

Post#5 » Sun Feb 03, 2013 1:55 am

They are meleeing because of two things

1 - You have mq2melee enabled
2 - You have /assist on setting in eqclient.ini

There are actually many fixes to you dilemma..

1 . Turn off /assist by either typing in "/assist off" (no quotes) or disable it in eqclient.ini
2 . and/or Set you mq2melee on the char you dont want to melee on to "/melee melee=off" (no quotes)

Another option instead of sending /assist through bc, try to do it this way..

/bct CharacterName //target ID ${Target.ID}
/pause 1
/bct CharacterName //pet attack

that will get you senders target on character name and send in his/her pet, but not melee as long as mq2melee is set to 0 or off with "/melee melee=off"

moonrazor
Posts: 111

Re: Pet Attack question

Post#6 » Mon Feb 04, 2013 9:54 am

iadas wrote:Just loaded the MQ option, and thought I would try it out on my Necro (host) and Mage. I've created very simple Macros, like:

/multiline ; /bct CHARNAME //assist HOST ; /bct CHARNAME //pet attack
/multiline ; /bct HOST //pet attack


It sends both pets in, but it also sends in my mage to melee...this is kinda funny but not what I want.

Anyone have any hints on turning this off?



Here's a better way to phrase this macro.

Code: Select all

/bct charname //target id ${Target.ID}
/bcaa //pet attack


That'll have your mage target whatever your necro is, and both pets attack without turning on autoattack for either character.

As was said earlier, some compiles are the full deal, warps, memory editing, etc. Lots of fun stuff! But none of those are accepted here, instead, always get your mq2 compiles from mqemulator, a simple google search will find the page. Everything they have there is pretty much ok on emu servers, minus the gold package.

Moonrazor

Bohbo
Posts: 8

Re: Pet Attack question

Post#7 » Mon Feb 04, 2013 4:02 pm

Two options
This will send all pets in the party at Selected target. This one you can copy and paste into both clients and it will work fine

Code: Select all

/multiline ; /bca //target ID ${Target.ID} ; /bcaa //pet attack



This does the same thing but only 1 char "assists". The trouble is it has to be edited to work with your characters.

Code: Select all

/multiline ; /bc (CharName) //target ID ${Target.ID} ; /bcaa //pet attack

Linideen1
Posts: 49

Re: Pet Attack question

Post#8 » Fri Feb 08, 2013 8:58 pm

Theres a 3rd option most forget or dont know about

You can assign a channel in MQ2 for your toon to join on loadup

I have all my Pet Classes do /bccmd channel Pets

Then my hotkey is as follows

Code: Select all

/bct Pets //target id ${Target.ID}
/bct Pets //pet attack


Channels work great, Allows easier control over more toons, Also allows u to split dps in the end game fights with ease

soberteq
Posts: 47

Re: Pet Attack question

Post#9 » Fri Feb 08, 2013 9:15 pm


You can assign a channel in MQ2 for your toon to join on loadup

I have all my Pet Classes do /bccmd channel Pets


sound tedious. In your MQ2 folder, edit the file MQ2Eqbc.ini

add the following (replace CharName by your character name)

Code: Select all

[CharName]
Channels=melee pets

[CharName]
Channels=nukers pets

[CharName]
Channels=hearlers


Your toon will join their channels automatically when they log on

Amerzel
Posts: 5

Re: Pet Attack question

Post#10 » Tue Feb 12, 2013 1:30 am

Channels are a huge and mostly unknown way to use eqbc. Setting up channels to message commands to instead of individuals makes playing large number of characters much much easier.

Instead of a hotbuttons for each group member you can send to all melee in that group.

/bct monk //attack_stuff
/bct rogue //attack_stuff
/bct warrior //attack_stuff

becomes

/bct melee //attack_stuff

Really powerful stuff when you expand beyond 1 group.

Return to “Third party software”

Who is online

Users browsing this forum: No registered users and 1 guest

cron