Magelo Update

Tell us what you think!

Poll: Should the Magelo tool closely resemble the in-game UI look?

Poll ended at Tue Dec 23, 2014 5:30 pm

Yes.
16
43%
No.
5
14%
Don't care.
16
43%
Total votes: 37

Noren
Posts: 1053

Re: Magelo Update

Post#11 » Wed Dec 17, 2014 3:52 am

Thanks for the feedback! This poll will be open for a week, and I'll use this info to adjust the Magelo tool and ultimately redo the Alla Clone / Progression / Achievement tools too.

Stickybuds
Posts: 883

Re: Magelo Update

Post#12 » Wed Dec 17, 2014 4:41 am

Its very fast and easy to read. I do think there is too much spacing maybe, or font too large.

I did like the look that resembled in game UI but this seems much easier and faster to read. I think I prefer it over the old.

All in all great work Noren!
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User avatar
Sian
Posts: 1369

Re: Magelo Update

Post#13 » Wed Dec 17, 2014 2:12 pm

one other thing that you could look into :mrgreen: is that worn2 effects are not shown on VT items.
Thanks ;)

Oh and I am getting used to the list thing so I stick to my "I don't care" status ! ;)

ColicTheScaled
Posts: 31

Re: Magelo Update

Post#14 » Wed Dec 17, 2014 3:48 pm

Great improvement, thanks for the work you put into it!

User avatar
TheBloodmoon
Posts: 391

Re: Magelo Update

Post#15 » Wed Dec 17, 2014 4:42 pm

Really, great work.

The functionality is truly amazing. I love the improved formulations, and the ability to easily view flags, focus and worn effects, and skill mods! Also, really pleased to see that it is calculating augmentations in the overall stats when viewing items.

I do, however, prefer the look of the old Magelo from an aesthetics perspective. Could it be because I've been used to using the same Magelo tool for the past 4 or 5 years? Maybe. I also believe that my eyes are trained to see an inventory profile the way it appears in the game's GUI.

I think some of the easiest improvements could come in the font sizing being reduced (maybe by 30-40%) and the line spacing being tighter.

Also, I think that if the lists (stats, aas, flags, etc) appeared to the RIGHT of the inventory when selected, as opposed to below it, it would improve aesthetics as well. I think what is slightly uncomfortable to me is that I have to scroll down to view those lists at a glance, instead of having them immediately in view when selected. Same is true of viewing an item.

Lastly, I think the inventory, the lists, and the item views all should appear as though they are a window (like the game GUI). It looks a little too simplistic as just font/images on a plain background. Again, it comes from an aesthetics perspective for me.

Allow me to repeat, though, absolutely amazing work!! Please take my criticisms as an opinion only, and as an effort to help improve, and not as a slight against your hard work.
Founder of <Progeny>
The Bloodmoon Clan

jdvillan
Posts: 18

Re: Magelo Update

Post#16 » Wed Dec 17, 2014 5:32 pm

The worm/focus effects is soo useful. I guess I don't have to keep my spreadsheets for those up to date any longer! I agree with the others, the font/sizing is too big for my taste. One additional functionality I would find very useful, is if it could generate a report of empty augment slots (which worn slot, and which types are empty).

Thanks for all your hard work, this is very useful!

Noren
Posts: 1053

Re: Magelo Update

Post#17 » Wed Dec 17, 2014 7:52 pm

Sian wrote:one other thing that you could look into :mrgreen: is that worn2 effects are not shown on VT items.

Would you mind sharing what item(s) aren't showing the worn2 that should show it? I did a quick look through and they looked good but it's very likely I missed something :)

Oh just fyi, the worn2 effects don't show the full description currently. Don't be alarmed if it says something goofy like "T8Kills" or "VT<something>".

TheBloodmoon wrote:I think some of the easiest improvements could come in the font sizing being reduced (maybe by 30-40%) and the line spacing being tighter.

I will adjust this tonight if I have time.

TheBloodmoon wrote:Also, I think that if the lists (stats, aas, flags, etc) appeared to the RIGHT of the inventory when selected, as opposed to below it, it would improve aesthetics as well. I think what is slightly uncomfortable to me is that I have to scroll down to view those lists at a glance, instead of having them immediately in view when selected. Same is true of viewing an item.

A fine observation. I'll experiment with making the tool use more horizontal screen space.

User avatar
Sian
Posts: 1369

Re: Magelo Update

Post#18 » Wed Dec 17, 2014 8:31 pm

lol well, my bad ! I was looking for the exact text that V had written and didn't see your VTblabla thing. So yeah it's there, but then there is no real explanation of what the worn2 is like since it leads to a broken script and thus, not real explanation for new coming people in VT (lucid gauntlets of view won't make things clear to them with the VTtank text).
Not possible to just copy paste the worn2 text after the link of VTtank or VTcastershroud and such ? Maybe it's already what you had planned.

Stickybuds
Posts: 883

Re: Magelo Update

Post#19 » Thu Dec 18, 2014 6:19 am

Can the link on the portal page be changed to the new noren_magelo link?

I guess it would need to be changed or redirected in a few more places too, like if you click on someone's name via the Who is Online page.
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Firenze
Posts: 886

Re: Magelo Update

Post#20 » Thu Dec 18, 2014 7:38 pm

Beeewww I dont like that new magelo. just my taste
Firenze of VallonZek <Europea>

Gwynraven

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