4 Feb revamp

Bot related discussion.
Vaion
Posts: 3712

4 Feb revamp

Post#1 » Sat Feb 04, 2012 6:17 pm

Please provide any feedback/suggestions for the new AI scripts and changes that went live today here so that we can keep track of them all and make the necessary adjustments.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

Siltene
Posts: 3

Re: 4 Feb revamp

Post#2 » Mon Feb 06, 2012 6:54 am

The cleric bots are basically pointless now for a pet class player anymore. Things noted today -

1) Cast CH only, which starting at a 60% countdown means you lose (as a necro) your 1.5 pet 8 out of 10 times.
2) Have not had a HoT cast on me or pet since the change.
3) Will no longer cast any buff other than DI.
4) You have to remind the bot to heal pets with every zone change. It would have made more sense to have this on by default.

It's not game breaking if a person doesn't mind soloing in the 55-70 zones forever, but it's even difficult/impossible to not burn through pets in Kael/Chardok/Ssra - something which was not a chore before the changes. I'm not the best player in the world, but before the changes were made, I was fairly successful with at least the trash in Fire and Stillmoon. Now it's not worth the effort. If I wanted to root/rot, I'd have rolled a shaman.

Firenze
Posts: 886

Re: 4 Feb revamp

Post#3 » Mon Feb 06, 2012 8:43 pm

Bard bot:

The bot is way to slow with singing, mobs are usually dead before he even twist up to 2 songs :s
Firenze of VallonZek <Europea>

Gwynraven

bishbash
Posts: 381

Re: 4 Feb revamp

Post#4 » Mon Feb 06, 2012 9:27 pm

Firenze is too uber for bards. Mobs dont last long enough.

I once saw Firenze single shot Phara Dar in Veeshans Peak just using a flying kick.

I also hear that Chuck Norris has based his career from watching Firenze on THF :)

User avatar
Lillu
Posts: 11301
Contact:

Re: 4 Feb revamp

Post#5 » Mon Feb 06, 2012 9:38 pm

bishbash wrote:Firenze is too uber for bards. Mobs dont last long enough.

I once saw Firenze single shot Phara Dar in Veeshans Peak just using a flying kick.

I also hear that Chuck Norris has based his career from watching Firenze on THF :)

lol!

Firenze
Posts: 886

Re: 4 Feb revamp

Post#6 » Mon Feb 06, 2012 10:43 pm

hahaha
Firenze of VallonZek <Europea>

Gwynraven

Vaion
Posts: 3712

Re: 4 Feb revamp

Post#7 » Tue Feb 07, 2012 7:21 pm

Firenze wrote:Bard bot:

The bot is way to slow with singing, mobs are usually dead before he even twist up to 2 songs :s



Working on the bards now. The healer adjustments will be with next reboot.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

Jinyao
Posts: 8

Re: 4 Feb revamp

Post#8 » Tue Feb 07, 2012 10:22 pm

Siltene wrote:1) Cast CH only, which starting at a 60% countdown means you lose (as a necro) your 1.5 pet 8 out of 10 times.


I don't use a cleric bot, but as a suggestion to fix this issue why don't the bots use the Light line of spells and completely remove complete heal off the bot? I don't see many situations where the mana efficiency of complete heal will outweigh a heal actually landing in time.

Nichols1973
Posts: 2

Re: 4 Feb revamp

Post#9 » Thu Feb 09, 2012 2:01 am

My shaman bot won 't sit and med up. he'll cast fine, heals my pet fine, but won't med up, he'll go oom and is basically cannon fodder...

User avatar
Rocki
Posts: 8

Re: 4 Feb revamp

Post#10 » Thu Feb 09, 2012 2:35 am

Just a few suggestions on BOTs to eliminate some of their downfalls and hopefully make them a bit more usefull without outdoing real players. These suggestions are mostly based around a cleric/healer BOT. Would be nice to see some of this changed/improved.

1. It would be good if the BOT does not try to refresh buffs if you are in combat as this takes away his ability to heal during this time.

2. Complete Heal is one of the most useless spells to a cleric as it doesn't heal a huge amount and takes way too long to cast. Either a revamp of CH so that it is actually a 'complete heal' or the ability to turn it off on the BOT or remove it from their spell list. Every time it decides to cast this, in a tough fight it is death :(

3. BOTs seem to not be meditating anymore between casts so get low on mana alot earlier.

4. When grouped with another player there seems to be a group bugging that occurs that causes the BOT to not heal or do anything in the fight. With just the BOT in group it works well but add a friend to the group and it will bug out alot. Not sure whether this is a group bug or a BOT bug but it occurs alot with zoning also.
.: Marshall Rocki Bigboa :.

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