SK bots and pets

Bot related discussion.
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Kuldiin
Posts: 304

SK bots and pets

Post#1 » Fri Feb 19, 2010 11:55 am

Is there any way to disable the SK bot from resummoning a pet mid combat?

Everytime the pet dies (especially on named) he stops fighting while he summons it over and over :)

I didnt see a #bot command to stop this, but is there one or could this be incorporated somehow? I wont miss the pets damage ;)

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Lillu
Posts: 11301
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Re: SK bots and pets

Post#2 » Fri Feb 19, 2010 12:25 pm

sure, can do that if no objection :) please list the spells to remove from the sk bot.

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Kuldiin
Posts: 304

Re: SK bots and pets

Post#3 » Fri Feb 19, 2010 2:40 pm

Guessing it is:-

Leering Corpse
Bone Walk
Convoke Shadow
Restless Bones
Animate Dead
Summon Dead
Malignant Dead
Cackling Bones
Invoke Death

Taken from :- http://www.crys.org/everquest/spells/shadowspells.asp?minrank=1&maxrank=65

Would it be possible to have this in as a #bot command? I dont know if anyone actually gets any use from these pets (I sure dont =) )

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Lillu
Posts: 11301
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Re: SK bots and pets

Post#4 » Fri Feb 19, 2010 3:22 pm

All removed, they should focus on tanking more after next reboot. :)

#bot commands are Striat's role to implement, we'll see when he's back in action.

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Kuldiin
Posts: 304

Re: SK bots and pets

Post#5 » Fri Feb 19, 2010 3:49 pm

Thanks alot for that. Seemed to go inplace even before the reboot. Working much better now :)

windsofwar
Posts: 57

Re: SK bots and pets

Post#6 » Tue Apr 13, 2010 6:30 am

have been trying to find out why my bot wont summon pets imagine my surprise when taking to jericho his bot sk would summon a pet but neither of my bot sks across 2 accts would summon. would like to be able to summon an sk bot and have a pet but i can def see why it would be an issue when in combat. glad i searched the forums stead of posting something new and obviously stupid :)
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ChaosSlayer
Posts: 1693

Re: SK bots and pets

Post#7 » Tue Apr 13, 2010 6:49 am

it would be nice if Sk would summon pet only when told to do so ;)
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Stickybuds
Posts: 883

Re: SK bots and pets

Post#8 » Wed Nov 17, 2010 8:43 pm

Im reading this and its says the spells have been removed but my SK bot still summons his pet and will stop fighting and try to resume when the pet gets 1 shot due to rampage, then its non stop re-summoning as the pet keeps dieing and soon i pull agro b/c he is doing no dmg and just trying to pet summon over and over.

Yet, others tell me their SK bot will not summon a pet.

Was there a #command implemented that I'm not aware of to make my bot stop summoning his pet. While i can see its usefulness at some points, at lvl 70 it is a nuisance as the pet just dies instantly on any boss fight and then your SK bot is useless as here just stands there summoning over and over as the pet spawns, gets 1 shot, summons again, 1 shot, etc etc etc.

I switched to SK since my pally bot wouldnt fight and just wanted to spam that stupid HoT spell over and over but my SK bot is just as bad as my pally bot with this pet summoning problem.

Could it at least be setup so he wont summon a pet unless out of combat?
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Stickybuds
Posts: 883

Re: SK bots and pets

Post#9 » Wed Nov 17, 2010 8:50 pm

i noticed that previous list only went up to 65. There is a pet summon at 68 as well, spell: Son of Decay. Can we get this one removed from his spell list too or clarification on why some summon pets and some do not and if there is a way to toggle this on and off?
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Stickybuds
Posts: 883

Re: SK bots and pets

Post#10 » Thu Dec 02, 2010 10:36 pm

Just a bump, wanted to see if you could remove the lvl 68 spell: Son of Decay from the SK bot spell list. The lvl 70 SKs still summon pets and will try to resummon mid fight if they die making them not very good at tanking once that happens.
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