[Guide] Upgrading Chaotic Armor To Kael

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khaliss
Posts: 357

Re: [Guide] Upgrading Chaotic Armor To Kael

Post#21 » Sun Feb 28, 2010 4:58 am

I was merely giving my opinion on Kael... I see it as an alternative way to gear up for players who like a bit of a challenge and skip tradeskills. Of course, the easiest route would be to go Icewell (which we all know is intended for solo+bot), gear up the tank there. What if there are some players who prefer not to do tradeskills (ie. tailoring), then at least make kael a viable alternative. You can't make it an alternative if you just end up frustrated with the too-random drops, it is already a tough zone to farm cuz mobs hit too hard (for new 70s at least), so why not adjust the armor acquisition system to even out the risk vs. reward factor?

Let's take a look at normal and hard ldon.... every successful regular ldon run, you get 25 points(?), hard LDoN you get 60(?). Kael is much harder than Icewell, but gearing up in Icewell would be faster with mobs way easier... doesn't make that much sense to me. What's the point of going to Kael then?
Main: Khaliss
Alts: Khelogg, Khamirr, Khalynn, Khalidd, Khelann

khaliss
Posts: 357

Re: [Guide] Upgrading Chaotic Armor To Kael

Post#22 » Sun Feb 28, 2010 7:52 am

moordian wrote:You can already get Kael armor with mold+mats in Icewell, you just have to get either smithing or tailoring high enough to do the combines with some degree of success. IMO making it like the newbie items would make it ridiculously easy. I was able to duo Icewell as a fresh 70 and I managed to get a complete set minus legs/BP in a 2 days. This includes getting smithing up high enough for the combines. .


Well, you kinda misunderstood my suggestion. It's actually like this:

1.) Icewell - no change, still requires tradeskills, same drop rate, same mats, same everything.
2.) Kael - Giants drop something like "tarnished Kael gloves" (different from the Icewell drop). Giants also drop "Kael metal plate", or "Kael hardened leather" (something like that). Goblin questgiver sells Kael class tokens (price it 400pp each?). Turnover "tarnished Kael gloves" + 1 "Kael metal plate" + class token, then you get the corresponding armor piece.

With that, it solves the "too random" loot table and you don't have to curse your luck. Risk/reward factor is somewhat in line/balanced... and there is now a reason to do Kael instead of just the now mandatory Icewell (where everyone seems to be at).
Last edited by khaliss on Sun Feb 28, 2010 7:59 am, edited 2 times in total.
Main: Khaliss
Alts: Khelogg, Khamirr, Khalynn, Khalidd, Khelann

Thehaj
Posts: 6

Re: [Guide] Upgrading Chaotic Armor To Kael

Post#23 » Sun Feb 28, 2010 7:56 am

My only question to this idea... why does it need to be changed? there is already:

Icewell, upside easier mobs, downside you have to tradeskill

and

Giants, upside no tradeskilling, mobs are a little harder.

I personally don't see a problem with the current system.

V/R
Ebon

khaliss
Posts: 357

Re: [Guide] Upgrading Chaotic Armor To Kael

Post#24 » Sun Feb 28, 2010 8:02 am

^ IMO, mobs are exponentially harder... I tried both. Fresh 70s can solo+bot Icewell EASY, Kael on the other hand requires a full group with a slower, and you can still wipe. I'm not suggesting to change how hard the Kael mobs hit, I'm just asking if the drops can be less frustrating cuz the risk and group requirement is much higher.

Blacksmithing is also very easy (like what people have already said), so that can't really be a considered a downside, since tradeskills are also usuable later (ie. PoFire armor, etc)
Main: Khaliss
Alts: Khelogg, Khamirr, Khalynn, Khalidd, Khelann

Thehaj
Posts: 6

Re: [Guide] Upgrading Chaotic Armor To Kael

Post#25 » Sun Feb 28, 2010 8:11 am

I've tried both as well, I see what you are saying but considering this armor set is gonna be your bread and butter until you hit tov I think its worth the time invested. Ive geared about 10 different chars in kael armor, doing both icewell and kael routes. Kael really isnt too bad if your tank has atleast a few aa's. Another thing I did was camp my warrior a slow hammer.

It really comes down to how easy do we want things imo.

P.S. The randomness of the kael armor is nothing compared to your next two sets of armor, and while they should be a pain to get, kael is in the same boat, its your first "70" armor set and should reflect as such.

V/R Ebon

moordian
Posts: 85

Re: [Guide] Upgrading Chaotic Armor To Kael

Post#26 » Sun Feb 28, 2010 8:29 am

I understood your suggestion, I just think it makes an already easy to get armor set too easy to get. This set is considerably better than Chaotic so it should require a little effort. It would only make sense to do mold+mats+token if they nerfed the drop rate to compensate for making it a) easier to get and b) guaranteed to be used.
Moordian - Warrior
Valon - Cleric
Wandorfu - Monk
Armada - Rogue

khaliss
Posts: 357

Re: [Guide] Upgrading Chaotic Armor To Kael

Post#27 » Mon Mar 01, 2010 6:36 am

Aye, I agree, the drop rate will have to be a bit more uncommon... the too-random loot table right now just sucks for people who seem to have little to no luck.
Main: Khaliss
Alts: Khelogg, Khamirr, Khalynn, Khalidd, Khelann

khaliss
Posts: 357

Re: [Guide] Upgrading Chaotic Armor To Kael

Post#28 » Mon Mar 01, 2010 5:39 pm

Thehaj wrote:The randomness of the kael armor is nothing compared to your next two sets of armor, and while they should be a pain to get, kael is in the same boat, its your first "70" armor set and should reflect as such.

V/R Ebon


But we are not talking about ToV armor here, we are talking only about Kael Armor which can be obtained in either Kael or Icewell. The only viableoption right now is Icewell because of how easy it is to obtain a set (for blacksmiths). Kael is only doable if you have a group, a slower (or weapon), and a lot of luck on drops. Somehow, Kael and Icewell need to be balanced so new 70s will have 2 options to gear up.

Right now, to sum up both zones:
1.) Icewell = easy soloable mobs + awesome drop rate + easy tradeskill (smithing) + great xp
2.) Kael = hard hitting/high HP mobs + need a group and slower + drops need a LOT of luck + tradeskills not needed + slow xp (no chainpulling for new 70s)

Doesn't look balanced to me in terms of "risks vs. rewards".
Last edited by khaliss on Mon Mar 01, 2010 8:24 pm, edited 1 time in total.
Main: Khaliss
Alts: Khelogg, Khamirr, Khalynn, Khalidd, Khelann

Thehaj
Posts: 6

Re: [Guide] Upgrading Chaotic Armor To Kael

Post#29 » Mon Mar 01, 2010 6:13 pm

I say again... i was able to 3 box kael as a FRESH 70 using a war(with slow hammer) a cleric and a rogue with a clericbot extra... its not that hard... I personally enjoyed the increased difficulty cause it made me a better boxer and a better healer (was never a healer on live)

If you are having trouble in kael with your "full" group, maybe get your tank some aa's or spend a little time in FG or chardok getting some upgrades since they come in handy anyways.

Im saying that kael is perfectly fine and Im not going to be changing my opinion of this based on personal experience. If its too hard figure out how to make it a little easier by doing a little work that you should be doing anyways...


Ebon

khaliss
Posts: 357

Re: [Guide] Upgrading Chaotic Armor To Kael

Post#30 » Mon Mar 01, 2010 6:17 pm

Again, I'm not complaining about the difficulty in Kael, actually like it the way it is... I just find it a little pointless WITH respect to Icewell in terms of farming the Kael set armor. A fresh 70 war can tank here np, with a healer, a slower (or hammer), and DPS, but it won't be easy. Either make it harder to farm in Icewell or make drops in Kael not too random... to balance both zones out.
Main: Khaliss
Alts: Khelogg, Khamirr, Khalynn, Khalidd, Khelann

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