I was wondering if anyone has an idea for how to control sounds in RoF2...specifically, how to mute the thunder sound when it rains in a zone, and that horn-like sound in HoH. Those sounds start to get on my nerves when I have multiple toons all playing those sounds back to back.
And before anyone says it...yes, I have already tried using the Sound Realism slider control and the Environmental Sounds checkbox. And yes, I know I can simply turn off all sounds at the hardware level using keyboard controls, or set the Sound Volume in the client to zero, or use various settings like a Nosound.txt file or Sounds=False. But I don't want to disable all sounds, as I want to use audio triggers. I also want to hear when my toons are being hit.
I've already tried deleting all the files in the Sound folder...sadly, this did not mute the thunder sound (and yes, I relogged my test toon after deleting the files...sound files, like map files, are probably all loaded into memory at startup rather than being disk accessed as-needed during play). I can't recall if it muted the horns in HoH...I don't think it did.
I did a search in the MQ2 docs for "sound" and "audio" and nothing was found, so I assume that it won't help. Although there is a plugin that seems to be an advanced version of audio triggers, it only seems to be able to add sounds, not subtract them.