Necromancer: Spell resistance vs. High-End Mobs

Explanations please - no flames
Kron
Posts: 227

Re: Necromancer: Spell resistance vs. High-End Mobs

Post#11 » Mon Sep 05, 2011 4:31 pm

i dont think it does mate as like you i suspected it might be filtered out but i turned everything off and it doesnt show.

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Reid
Posts: 103

Re: Necromancer: Spell resistance vs. High-End Mobs

Post#12 » Tue Sep 06, 2011 9:19 pm

Manaflare is restricted to direct damage only in the spell effect, and I hope it stays that way. Getting (conceivably) 12 or more free flare procs off a long dot is OP.
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Nerva
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Re: Necromancer: Spell resistance vs. High-End Mobs

Post#13 » Sat Sep 10, 2011 12:49 am

Okay, I've made a lot of progress, but I'm still seeing this problem. Just today, the Avatars in Air resisted most of the casts of Curse of Undeath Rk. I and Grasp of the Reaper Rk. I I threw at them. This is getting obnoxious.

These are T8 spells. Tier 8. They shouldn't be getting resisted regularly by T5 content. If I'm going to need a Shaman or Mage everywhere to cast Malo-spells for me in T7 or T8, or I have to farm for one of the only four Malo items listed in the 'clone (which right now I can't do) I'm not going to be worth crap. Wizards and Mages don't have any problems with self-sufficiency when it comes to overcoming resistances - Wizards have great resist mods and Mages have that and a substantial pet to rely on even if their stuff is resisted. Me? I don't, and I don't see why my class has to be the lame duck of DPS - nobody even memorizes malo anymore because it's never necessary unless I'm around.

I'm not asking for a lot - just the ability to DPS self-sufficiently without having to ask someone else to hold my Necromancer's hand. I can't box, and I honestly don't like the idea of boxing just to be effective.
Characters
Malarath - Lv70 Froglok Necromancer, 700+ AAs, progress T7-2
Valtar - Lv70 Gold Drakkin Wizard, 300+ AAs, progress T7-1
Szakadar -Lv70 Iksar Monk, 100+ AAs, progress T5

Reid
Posts: 103

Re: Necromancer: Spell resistance vs. High-End Mobs

Post#14 » Sat Sep 10, 2011 2:18 am

Wow, that's harsh man. I don't know what to tell you. Maybe the resist modifiers need to be revisited on the scale. I'm going to check other caster t8 resist mods and compare them when I get the chance. You may just need to post in the T8 feedback thread and ask for a better check.
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Brontu
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Re: Necromancer: Spell resistance vs. High-End Mobs

Post#15 » Sat Sep 10, 2011 2:23 am

keep in mind very few people play necros on a main on this server. so theres alot of potential for necro changes, keep the feedback coming im sure its being catalogued in Vaions LOOOOOONG list of things to do and keep patient 8D.

Posting parses and other things with raw data (as you have done alot of so thumbs up) will only main things easier when they get to that point.

And yes from the little bit of time i ran a necro they definatley need some work done on their spells. Tho i will say, from having a t8 necro raiding with us consistently, they do some pretty nasty dmg on some of these long fights. So they arent hurting too bad in that department, just have to work on the specifics such as this.

so all i can say - keep the info coming and stay patient 8D.
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Reid
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Re: Necromancer: Spell resistance vs. High-End Mobs

Post#16 » Sat Sep 10, 2011 2:24 am

A fully focused necro is a terror to behold.
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Brontu
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Re: Necromancer: Spell resistance vs. High-End Mobs

Post#17 » Sat Sep 10, 2011 2:25 am

Reid wrote:A fully focused necro is a terror to behold.

aye - i was quite suprised when my guildie got his necro up to par focus/gear wise. Definately pretty devastating hehe.
Bront The Rage Plower <Shattered> 70 Warrior
Havik - Havikz - Betwo - Sello - Brawnt - Havokz
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Nerva
Posts: 238

Re: Necromancer: Spell resistance vs. High-End Mobs

Post#18 » Sat Sep 10, 2011 4:54 am

I've really never done parsing, so I'm not exactly sure how to go about it. That said, I will be looking into it and seeing if I can get some solid info.

I know Necromancers have the potential to be fearsome (and not just because they have a Fear line). It's just daunting how much work it takes to keep up with wizards in the raw DPS department, and mages in terms of general usefulness.
Characters
Malarath - Lv70 Froglok Necromancer, 700+ AAs, progress T7-2
Valtar - Lv70 Gold Drakkin Wizard, 300+ AAs, progress T7-1
Szakadar -Lv70 Iksar Monk, 100+ AAs, progress T5

Reid
Posts: 103

Re: Necromancer: Spell resistance vs. High-End Mobs

Post#19 » Sat Sep 10, 2011 5:42 am

So, there's a sticky in this same subforum called "how to parse."

I'd pick it up and try chain casting on CT dummy and see what kind of resist you get. It will log it for you.
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Grey
Posts: 1101

Re: Necromancer: Spell resistance vs. High-End Mobs

Post#20 » Sat Sep 10, 2011 7:13 am

When I get the chance to play my necro I do.
The resists suck really bad but with a shm / mage / enc around to help out...
lay down the smack down.
Keep the feedback coming.

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