Beastlords of THF

Explanations please - no flames
Resil
Posts: 3

Re: Beastlords of THF

Post#31 » Tue Nov 01, 2011 5:32 pm

Another Thing about claws and i think need be fixed, do the claws untargets by players(maybe someone speak about this)... is a madness and a nightmare change the target to assist another mob if you use Tab. (i hate clicking with cursor to the targets or spaming the tab on the keyboard)

all my friends say me about is imposible Tab enemy targets, need do 6 tabs of claws to target a add, or clicking (and misstarget a claw, that is frustrating).

and not only for the BST, all my friends and guys i group say me about that problem about "spamclaws".

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yaeger
Posts: 134

Re: Beastlords of THF

Post#32 » Fri Apr 13, 2012 4:48 am

Any possibility on getting the proc pets changed so they can't be F8 targeted? I don't mind the fact that a ton of them spawn, but having to move around the mob so I can click/F8 something to target makes it difficult to maintain prolonged DPS. Which is why most people don't even use these proc pets.

Also, from what I've seen, if the proc pets get the killing blow the mobs corpse will poof. Taking all loot and quest updates with it. I've been unwittingly responsible for a lot of raid mobs poofing and failed collection LDoNs.

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Salvador
Posts: 116

Re: Beastlords of THF

Post#33 » Fri Jun 08, 2012 8:40 pm

After reading through this post and seeing what people are saying over the years, I can say beastlords still aren't where they need to be. Even with donor weapon and legs, they dps is mediocre. While I don't have any parses to post at this time, I can give some opinions on things.

Firstly, I think the warder needs to be tweaked some more. Warder vs necro/mage pets (with donor/buffs/t8) the warder will max out at roughly 7500 crits, have less hps and ac than necro and mage. Even the dps pets for necro/mage have more ac/hps and higher dps. necro with donor/buffs/etc quads 11ks cirts and mage is something like 14ks crits

current Warder is (buffed) is at 47khp 5441ac and that's with wild companion and DSK pet focus mask. Now I believe the beastlord pet is suppose to be a warrior (meh) so lower dps is understandable. But even being a warrior, their stats are lower than the comparable mage/necro warrior pet. Dps wise I don't know, since mage/necro never run a warrior pet, usually they run the monk pet I believe (vampire for necros). Maybe a changing pet for beastlords would help? And possibily adding more Pet related aa's to help boost dps?

We get a new T8 pet haste, that's nice. However, Spirit of Irioniu (level 68 pet buff) is quite dated, a new upgrade to that would definitely be helpful.

Other possible things to look at, upgrading the poison/disease line of spells for added dmg. At this point and time they are completely useless to cast. I lose far more dps spending the time to cast them, then if i just kept meleeing. Also on live, they got a claw style ability which was a spell gem, but instant cast, procs 4 hits with increased accuracy modifiers, on a 30sec recast. see: http://everquest.allakhazam.com/db/spel ... pell=27119

another interesting spell line added to live was http://everquest.allakhazam.com/db/spel ... pell=30350
Salvador - Panthera
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yaeger
Posts: 134

Re: Beastlords of THF

Post#34 » Fri Jun 08, 2012 9:05 pm

I think it's more of a problem with dual-wield classes. My Zerker does pretty good dps (not quite as good as necro/mage/wizzy) but good compared to other melee. I'm not at T8 and I can't speak to that extent, but the flood of T8 spells into the lower tiers for the casters just gave them an amazing power boost pre-T8.

People tend to go with what works the best. Why play a Beastlord who requires 8 times more micro, does less overall dps, and has a far greater chance to die in melee range to raid mob rampages/aoes/fears, etc.

Seems to be the problem with melee in general.

vip00
Posts: 56

Re: Beastlords of THF

Post#35 » Fri Jun 08, 2012 10:42 pm

From what I've seen, once you're at T8, melee dps like zerkers outpace caster DPS by a good margin, with the only thing that keeping caster DPS in the ballpark is druid 2.0 click!

So in the end, it works out. The top wizard and top zerker in my guild both parse around 110kish dps at full burn (I clocked my mage at ~95k for comparison), the wizard needs the druid around to get that, while the zerker can pull it off with his own clickies.

EDIT for clarity
Last edited by vip00 on Sat Jun 09, 2012 1:33 am, edited 1 time in total.
Ssariz - Disthia - Suria - Froakling - Jeqaph - Varsuvius
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Salvador
Posts: 116

Re: Beastlords of THF

Post#36 » Fri Jun 08, 2012 10:52 pm

and in comparison, the best I've been able to parse, full tilt on my beastlord, is somewhere around 35-40k dps. And the only reason I can get that high on dps is because of the donor v2 weapon click, and donor legs buff. Without donors, I wouldn't even bother making a beastlord... even the buffs are subpar for the most part.

The regen buff is almost a wasted spell slot anymore, and spiritual endowment is hardly noticeable in most situations. Growl of the panther seems nice at first, but doesn't stack with donor v2 click, or Animalistic fury line... not to mention it only has a 1 minute duration.

Wizards and Zerkers (with appropriate buffs) are by far the best dps. Mages, Necros, Bards (with donor v2 and legs), Monks (and probably rogues too, dunno though, they are super rare) are sitting pretty, not as good as wiz/zerk but still very solid dps.
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Salvador
Posts: 116

Re: Beastlords of THF

Post#37 » Fri Jun 08, 2012 11:12 pm

vip00 wrote:From what I've seen, once you're at melee dps like zerkers outpace caster DPS by a good margin, with the only thing that keeping caster DPS in the ballpark is druid 2.0 click!

So in the end, it works out. The top wizard and top zerker in my guild both parse around 110kish dps at full burn (I clocked my mage at ~95k for comparison), the wizard needs the druid around to get that, while the zerker can pull it off with his own clickies.


**For gear references
The Wizard being Skill and the zerker being Warlgor
Salvador - Panthera
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Firenze
Posts: 886

Re: Beastlords of THF

Post#38 » Mon Jun 11, 2012 11:46 am

I could never find how to summon my pet :(
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malkailze
Posts: 63

Re: Beastlords of THF

Post#39 » Tue Jun 19, 2012 12:43 pm

Meh monk is sitting just as low sadly 40k parse w/o druid donor as well =/
Punchis - the 14k ac monk (hrm?)
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Firenze
Posts: 886

Re: Beastlords of THF

Post#40 » Tue Jun 19, 2012 3:38 pm

did I showed you that 145k dps I parsed recently ?
Firenze of VallonZek <Europea>

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