New Multipurpose Class Buffs

Explanations please - no flames
Mikuz
Posts: 236

New Multipurpose Class Buffs

Post#1 » Tue Jun 15, 2010 2:38 pm

Thumbs Up Tyler ;) I like the idea and might be a step in the right direction for highend players with the limited buff slots.

If this continues to move forward with other classes can this or another thread get dedicated to help avoid confusion as to why some buffs dont stack anymore.

Seen quite a few questions concerning why enchanters haste and mana buff dont stack anymore, In this case just reading the daily update would answer this but days from now when the post fades away it will be even more confusing.

e.g (Enchanter Spells Clairvoyance, Voice of Clairvoyance & Strange/True Thoughts are now crossbreads with Salik. You get 68% haste and the crit chance increase and in return, one less spell to buff and waste 1 less buffslot.)

User avatar
Tyler
Posts: 4365

Re: New Multipurpose Class Buffs

Post#2 » Tue Jun 15, 2010 2:44 pm

Stickied. We already had a promintent error due to his - Sune wouldn't cast Clarity at lev70 any more which was already addressed.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Aesop
Posts: 118

Re: New Multipurpose Class Buffs

Post#3 » Tue Jun 15, 2010 8:03 pm

I guess what is confusing me is Sune now gives - Hastening of Salik, and Voice of Quellious.

Is that because Voice of Clairvoyance etc belong to ENC only? People are saying Salik is both mana regen and haste but that doesn't seem to fit what the notes said.

User avatar
Tyler
Posts: 4365

Re: New Multipurpose Class Buffs

Post#4 » Tue Jun 15, 2010 9:20 pm

The clone knows it all, people really need to use it :)

Clairvoyance

vs

Salik

The Clairvoyance and up crack lines from the Encs are having huge + mana amounts compared to the lower versions. This was done to actually use encs instead of going to Sune/using Buff bot02
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Relnon
Posts: 142

Re: New Multipurpose Class Buffs

Post#5 » Tue Jun 15, 2010 11:51 pm

I like the idea of each class only having one or two buffs, merging the plethora of buffs they all have into just a few.

Aesop
Posts: 118

Re: New Multipurpose Class Buffs

Post#6 » Tue Jun 15, 2010 11:51 pm

Yeah duh I don't know why I always forget the clone has updated information.

User avatar
Nexor
Posts: 495

Re: New Multipurpose Class Buffs

Post#7 » Wed Jun 16, 2010 9:33 pm

Sorry in case you didn't wanted to hear ideas or anything in it but here i go ...

For Cleric Conviction + Devotion line combined but than again i am not sure if thats a good idea cause i believe Brilliance and Devotion don't stack.

For Shaman (the buffmonster) Talisman of Sense + of Might + Fortitude together and maybe also Tribunal, all of those buffs have basically the same timer would also say Wunshi but than we would have a problem with some classes self buffs and imho that would be to much.

Druids not sure what there line was called but only remember there main HP Buff and Cleric Conviction line didn't stack so someone else would need to speak about em.

Hybrids don't think Pal,SK,BL or Ranger would need a combined buff version besides maybe some Self buffs.

Int casters is mainly Enchanter that have the group buffs and that is already done only addition i could think off would be maybe the MR group buff.

Regarding Resist buffs i think in general they are more or less worthless considering you can get capped around ToV/ST lvl kinda easy here and even than if you have a Bard with you hitting the resist cap is granted.
Team Nexor

Fexor - Fexxor - Nexxor - Nexia - Nexxia - Nexis - Nexxis - Gnex

User avatar
Tyler
Posts: 4365

Re: New Multipurpose Class Buffs

Post#8 » Wed Jun 16, 2010 9:35 pm

Thx Nexor - Shamans is a good idea.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Aesop
Posts: 118

Re: New Multipurpose Class Buffs

Post#9 » Thu Jun 17, 2010 12:43 am

does anyone else think buff stacking is kind of part of the game? like that's why there is the extra buff slot AA's and having to pick and choose what you have on you, I don't think combining enchanter thing was all that bad but if you combine the str/sta/agi/dex lines maybe that's too much.

Relnon
Posts: 142

Re: New Multipurpose Class Buffs

Post#10 » Thu Jun 17, 2010 12:48 am

Aesop wrote:does anyone else think buff stacking is kind of part of the game?


Nope.

Return to “Class balancing”

Who is online

Users browsing this forum: No registered users and 1 guest

cron