Beastlords of THF

Explanations please - no flames
User avatar
Tyler
Posts: 4365

Beastlords of THF

Post#1 » Sun Jun 20, 2010 10:31 am

I want to close the Class Balance with a tuning of your class. It's not where i want it to be. Please post suggestions on where we could improve your overall DPS. Spells,Pets, Pet Buffs etc etc.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

aabamzen
Posts: 178

Re: Beastlords of THF

Post#2 » Sun Jun 20, 2010 3:29 pm

I think the Growl of the Panther series sets the BL apart from the other pet classes. Maybe an upgrade to this series would help in the DPS department. A greater mod to the +dmg component, maybe a min dmg mod, and possibly a proc added depending on how far behind you feel the BL class is.

You could also tweak the Spirit of Irionu spell line for an additional boost in dps. Also, have you looked at Spirit of Lairn from live? It had a chance to autocast a 2 hit melee block on the pet when the pet proc went off. I'm not sure if all those features are implemented on the EMU, but something along those lines could be a help for the pet survivability issues some people are seeing. I don't have any issues at the ToV level even without the new LDoN heal.
Leader of Black Wind
Zilahik - War || Zeik - Mnk || Zaak - Clr || Zarahak - Shm
Zurak - Brd || Nepezi - Nec || Thor - Pal || Zouk - Wiz || Buppo - BL || Aabam - Enc

themike316
Posts: 118

Re: Beastlords of THF

Post#3 » Mon Jun 21, 2010 12:37 pm

Feral Swipe aa is 350 dmg every 1 min. the dmg could be uped and timer lower that would be awesome

User avatar
Expletus
Posts: 284

Re: Beastlords of THF

Post#4 » Mon Jun 21, 2010 5:00 pm

Sune buffs only with fear pet toys:
Vlan in 181sec, for 684052HP and your 2938dps at 6/21/2010 11:55:04 AM

Vlan on 6/21/2010 in 181sec

Total
--- DMG: 684052 (100%) @ 3779 dps (3779 sdps)

Chubbins
--- DMG: 531810 (77.74%) @ 2938 dps (2938 sdps)

Chubbins`s Warder (Chubbins)
--- DMG: 152242 (22.26%) @ 851 dps (841 sdps)

/tell Chubbins Chubbins -vs- Vlan: -- DMG: 531810 -- DPS: 2938 -- Scaled: 2938 -- Crush: 309427 -- Hit: 216936 -- Kick: 5447 -- Non-crit rate: 100% -- Attempts: 921 -- Hits: 921 -- Accuracy: 100% -- Avg Hit: 577 -- Max hit: 4370 -- DMG to PC: 0
Image
Volgar // Poquet // Second // Third // Mistatee // Zoey
~Fusion~

User avatar
Expletus
Posts: 284

Re: Beastlords of THF

Post#5 » Mon Jun 21, 2010 5:12 pm

That's w/the ice dmg DD from the vale as well.
Image
Volgar // Poquet // Second // Third // Mistatee // Zoey
~Fusion~

User avatar
Tyler
Posts: 4365

Re: Beastlords of THF

Post#6 » Mon Jun 21, 2010 7:23 pm

Is that also with the new Buff i put in today?
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

User avatar
Tyler
Posts: 4365

Re: Beastlords of THF

Post#7 » Mon Jun 21, 2010 7:23 pm

themike316 wrote:Feral Swipe aa is 350 dmg every 1 min. the dmg could be uped and timer lower that would be awesome


Isn't that base and upgrade with Rank 1-3? Also i read somewhere that this can crit quite high (was BST live forum, so not sure how that plays out on Emu).
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

User avatar
Expletus
Posts: 284

Re: Beastlords of THF

Post#8 » Mon Jun 21, 2010 8:02 pm

No it wasn't, I had a late night at work and woke up late today. I'll test it again tomorrow when I get in from work.
Image
Volgar // Poquet // Second // Third // Mistatee // Zoey
~Fusion~

themike316
Posts: 118

Re: Beastlords of THF

Post#9 » Mon Jun 21, 2010 8:33 pm

there is only 1 rank with swipe

Kaym
Posts: 5

Re: Beastlords of THF

Post#10 » Tue Jun 22, 2010 12:01 am

Feral swipe used to crit, albeit unreliably high on live, only because it was treated as a physical attack. Here it's considered a spell in conjunction with the resist debuff it applies. I'm unsure whether thats eqemu or just THF. Either way it's a flat 350 every 45 seconds with a resist debuff -- a prime place to give beastlords some help.

Swarm pets are relatively boring in my opinion, however... if you're going to use them so frequently, please tag them as pets and not NPCs so we don't have to target-cycle through them all the time.

Also, regarding the 70 Ldon purchased nuke -- shouldn't it be .5 cast instead of 1.0 like the rest of the DD line?

As far as great ideas for improving the class, this post pretty much hit the nail on the head.

aabamzen wrote:I think the Growl of the Panther series sets the BL apart from the other pet classes. Maybe an upgrade to this series would help in the DPS department. A greater mod to the +dmg component, maybe a min dmg mod, and possibly a proc added depending on how far behind you feel the BL class is.

You could also tweak the Spirit of Irionu spell line for an additional boost in dps. Also, have you looked at Spirit of Lairn from live? It had a chance to autocast a 2 hit melee block on the pet when the pet proc went off. I'm not sure if all those features are implemented on the EMU, but something along those lines could be a help for the pet survivability issues some people are seeing. I don't have any issues at the ToV level even without the new LDoN heal.


EDIT: Also, at the moment it seems as though the damage modifier from Growl of the Panther is not stacking with Champion and Talisman of Might. Assuming Champion and Might stack in their current form, we get a mere 5% over whats available to every other class. Seems rather mediocre to me and is another place that could use some improvement. Again, I'm not sure of the stacking situation, or if it's even possible to be programmed to stack, but I think Growl of the panther should be a little bit more significant as far as damage mods go.
Last edited by Kaym on Tue Jun 22, 2010 1:41 am, edited 1 time in total.

Return to “Class balancing”

Who is online

Users browsing this forum: No registered users and 1 guest

cron