I was a little disappointed that shaman didn't get a new damage over time spell in the t8 spells. On EQ live shaman dots were some of the best and you could throw 3-4 and make a meaningful contribution to an exp group. In tier 5+ there isn't much for the shaman to do aside from buff panther/godly conversion. both of those spells are good of course, but they are buffs not combat casts. The endgame mobs have so many more HP that a dot stack isn't effective. mana recovery click items trivialize one of our class defining spells as well. I don't feel the gains made in the healing department leave the class balanced.
Many of the mobs here are slow immune or nearly impossible to debuff as well so shaman loses out. I would love to see a significant increase in the damage on 1 or 2 of the existing spells. Another option would be to add a short duration, high damage, lower resist dot to either the t8 loot tables or ldon vendor. something along the lines of webtools/spell.php?id=8849 would be ideal.
This move wouldn't turn the shaman into a DPS powerhouse, but would round out the class for solo (yes people still do this) and small group play.