First of all, I enjoy the collaboration. I agree with most but here are some honorable mentions.
Muergan wrote:First off I want to Thank all the Devs for the fantastic work they have been doing I am really enjoying the server !. Especially the more stable server

.
** Can you guys please revisit the idea of possibly raising raid experience so the people who do multibox can gain some AAs too?


First off - Devs FTW
For the love of The Hidden Forest, PLEASE, raid=grp experience. I cannot express this enough. Everyone wins here especially with open style raids that will soon be implemented.
mrhorrn wrote:I really like everything I've read and i even really like the appreciation for "invisible background work" - Even if it is invisible, it's nice to be appreciated. Nice work Peterigz!
I've noticed zones don't crash on a weekly basis anymore. Hopefully, I was a good test guinea pig. Again, Devs/Peterigz FTW!
Xero wrote:Ryzen wrote:More Dragons!
More Dragons!
My only input is please don't make bosses like VT tier 1, almost everyone just skips them or does them once. We want a challenge but not "God I have to kill those". They're just to annoying to kill.
Mounts: The buffs they provide on live are cool. So, some can as you hinted, teleport you "somewhere", while others can add a buff of some kind.
And last but not least YAY more epics!
This guy knows his stuff!
---------------------------------------------------------------------------------------------------------------------------------------------

Idea's that came up while reading mrhorn's post.
Since we are limited on bags and obviously quests are on the horizon, can we get "completion" style quests moving forward? Looting and turning in seems to be rather dated. A simple kill, loot then immediately destroy, or hail would be sufficient.

Second idea that came up while reading mrhorn's post.
Kind of piggy's the first but for augments. The idea is to evolve aug's rather than loot a bunch of items for a turn in.
Evolving my Halls of Honor aug's seems less daunting than obtaining a brand new set. However, removing them seems too big of a challenge at this time.
Kill style evolving progression comes to mind. Individuals with lvl0 item will be able to grp with someone who has a higher aug but both need the kills. This idea maybe flawed since it has been implemented to a degree with Nobles Causeway. Community consensus is its' rather monotonous. Don't shoot the messenger just providing feedback - turn the dial back a bit - allow piggy's into Deepscar's Den

Lastly, potential zones for T10 super robot dragon cave.
POP was fun and so was Anguish

p.s. Anguish was my last raid zone, n00b in training.

---------------------------------------------------------------------------------------------------------------------------------------------
TL;DR
Lillu wrote:Indeed, Vishimtar the Fallen was one of my favorite back in the days.

Yay dragons are coming to THF!