Raid Zones

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Harney
Posts: 333

Re: Raid Zones

Post#11 » Sun May 30, 2010 8:32 am

Yea I'd have no problems seeing all raid zones instanced, tier 1-7
Harney

Cfuson001
Posts: 51

Re: Raid Zones

Post#12 » Sun May 30, 2010 8:36 am

I think tyler doesn't want all raid zones to be a instance. I was just thinking about this and thought hey why dont they just instance the raid zones that give u a flag and keep open the ones that dont.


SSRA - Instanced
ToV - Instanced
ST - Open
Fire - Instanced
Air - Instanced
Fear - Open

Yeah here comes all the high end guilds to yell at me for saying fear should be open but honestly this should make everyone happy. Guilds that need the flags will have there zone while high end guilds have st and fear to compete for.

Thx Veridian.

Dworkin
Posts: 41

Re: Raid Zones

Post#13 » Sun May 30, 2010 9:39 am

Tyler wrote:Yea i agree on the boxing stuff. We actually limited THF to 3boxing at one point i believe resulting in the biggest outcry ever (Example, multiply panther nerf by Worldboss loot nerfs times 10 and you got half of the outcry).

I'd prefer THF as 2-3 Box server over this 6box nightmares also, but what do i know. Just a stupid dev.


There is a poll about it and it seems that more people voted for a boxing limit at that time, another poll with a [No box / 2 boxes / etc... / 6 boxes] choice may help to clarify that point.
(Yes i know that another poll won't refrain people from outcrying... but every little bit helps)

Some /ooc to advertise the poll may also help gathering the biggest server-population sample we can, as i guess that quite some people don't come on the forums every day.

(6-boxers are maybe good donators too... tricky point here if restricting boxes lead to donators leaving the server :? )

Harney
Posts: 333

Re: Raid Zones

Post#14 » Sun May 30, 2010 11:19 am

No matter what happens, there are people that aren't going to like the change, the staff just has to do what they feel is best for the server
Harney

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Tyler
Posts: 4365

Re: Raid Zones

Post#15 » Sun May 30, 2010 12:37 pm

I keep reading "they" , it, etc.

Who are these guilds that kill raid mobs they don't need the raid mobs/loots/keys? Whats preventing the guilds to talk to each other and sort stuff out like this? Is it only possible to come to the boards and cry for a change?

Is the only solultion to instance every mob in this game because people can't respect others? I find that sad. That's one of the biggest downsides of having no boxing limitation and the bots. People are not social. They train each other, kill steal each other and block each other if possible.

Geez this is a game. Some people should maybe realize this and get some light outdoors.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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Kuldiin
Posts: 304

Re: Raid Zones

Post#16 » Sun May 30, 2010 12:43 pm

Tyler wrote:I keep reading "they" , it, etc.

Who are these guilds that kill raid mobs they don't need the raid mobs/loots/keys?


These chaps!

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Lillu
Posts: 11301
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Re: Raid Zones

Post#17 » Sun May 30, 2010 12:56 pm

Harney wrote:No matter what happens, there are people that aren't going to like the change, the staff just has to do what they feel is best for the server

actually thats the point, it's impossible to make everyone happy.. we try our best tho.

Dworkin
Posts: 41

Re: Raid Zones

Post#18 » Sun May 30, 2010 2:07 pm

More guilds forbidding boxing or only allowing 2-boxes might solve that problem too, I only know one guild that has such a rule atm.

Omle
Posts: 116
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Re: Raid Zones

Post#19 » Sun May 30, 2010 3:18 pm

Dworkin wrote:More guilds forbidding boxing or only allowing 2-boxes might solve that problem too, I only know one guild that has such a rule atm.


Problem is those guilds will never get anywhere, You can guarantee that.
The server population is not enough to allow the needed # people on at a time to raid.

People must box 2-3 sometimes like me more to get things done, I still group alot... Mostly only with my own guild though.
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Omealer Serenity 70, Cleric
Ebay Buynow 70, Warrior MAIN
Glau Summer 70, Wizard
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Kuldiin
Posts: 304

Re: Raid Zones

Post#20 » Sun May 30, 2010 3:31 pm

Omle wrote:Problem is those guilds will never get anywhere


So I can get to ST by 6 boxing, yet 6 people playing their own characters will never get anywhere?

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