Drunder, Fortress of Zek

Tell your tales..
Enoah35
Posts: 45

Re: Drunder, Fortress of Zek

Post#21 » Wed Mar 20, 2013 8:17 am

Alright thanks. I guess I will go and finish off my VP gearing before doing these bosses.
I know I get some gems farming in this particular zone but still is not enough since it poofs
on buying the bags needed for spells/banes.

Enoah35
Posts: 45

Re: Drunder, Fortress of Zek

Post#22 » Sun Apr 07, 2013 8:36 pm

After doing Potactic 3 bosses today here are my feedback.

Trash mobs:

As much as I believe zeks should be tough, I think they have way too many hp compared to other tier 6 hell even tier 7 trash. Their hp is like boss class and takes fair amount of time to kill one of them. Specially the priest class.

Rallos Zek:

I am all for challenge but only having 1 shot per entree fee is a bit steep in my opinion. I never wiped on him and having 16 members with bane weapon I managed to down him to 55%. (This was without discs or special click items. Wanted to test how much I could take him down without the use of discs) He despawned which was expected from previous posts but I thought he would respawn to try again. I waited 30min and he never did so I can assume its a 1 time only attempt. Is there any chance to have more tries rather than just one per instance? or remove the fee per entree. Yes 500 per person seems low, but when that becomes x 16 (for me at least) thats 8k per attempt.

Thats my personal opinion and feedback. Vallon and Tallon proved to be a fair challenge for its tier though. Had some difficulties on vallon but that was my own fault on where I fought him.

User avatar
Tyler
Posts: 4365

Re: Drunder, Fortress of Zek

Post#23 » Sun Apr 07, 2013 9:06 pm

Thanks for the Feedback. Guardians of Vallon had 1 million hp too much, that was a typo. They are intended to be high hp, but not that high.

As far as Rallos himself goes, i lowered his HP a bit, too. Not the first time i read this complaint about him being too strong.

On the other hand, he IS the father of War. No pushover, only a little HP. ;)
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Nizzy
Posts: 705

Re: Drunder, Fortress of Zek

Post#24 » Sun Apr 07, 2013 10:02 pm

Tyler must have me in ignore I said the same thing. :mrgreen:

If you fail on RZ camp everyone out in the instance and come back in. Provided you have not killed him he will respawn.
Nizzy

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