I don't mind increasing overall droprate or create an item with worn2 that increases it BUT there are few conditions to take into consideration before creating that item if you don't want to create "problems" :
- item must be all/all
- item must be worn in a "useless" slot, because if not, it means that when you kill a boss, people have to that item on all toons (and no, equiping an item on 12+ toons is not fun).
- item must be purchased or at least droppable (No super long quest, no nodrop item that is created TS). You can fix a high price for it if you want (money sink is ok).
Why ? Because if only few toons can have the item when boxing (because too hard to get or something), then we have to be extremely careful of who gets the killshot, which is really not going to be fun.
Thus, making a SPELL that has to be casted on other toons is not an option at all to me. Why ? Take VT for instance, toons get dispelled all the time, and we will end up by having a toon that had it being silenced/dispelled getting killshot, so will end up the way it was before.
That's only my point of view of course.
Oh and I +1 the ideas of increasing group/raid xp. I personally don't have time to xp anymore and it would be nice to be able to get something from raiding.