Suggestion for HoH

Tell your tales..
Veritas
Posts: 9

Suggestion for HoH

Post#1 » Sun Apr 09, 2023 4:16 pm

Good morning,
A suggestion for HoH. To damage the main bosses in HoH you need donor or HoH bought weapons. I don’t have an issue with that. The issue is that pet classes are at a major disadvantage if you don’t have the belt from spider boss or mage summoned godly weapons. As a beastlord over half my damage is my pet and all the main bosses my pet does nothing. I even have the donor pet. So one thought to as a possible fix. Add pet weapon bag purchasable from HoH vendors. Maybe 250-500 points per, as pet can die and you lose the weapons and have to rebuy.
Is hav literally spent the last few weeks leveling a mage and back flagging him for HoH, I’m almost done! Just so I could get the godly pet spell and be able to provide myself my own godly pet weapons so I can move up through HoH.
I don’t mind the idea of requiring godly weapons to do damage but only pet classes are so limited in that source. Any consideration to a change would be awesome!

User avatar
Adonhiram
Posts: 94

Re: Suggestion for HoH

Post#2 » Sun Apr 09, 2023 4:58 pm

if I may ask, what is the issue with BST pet ? Are the HoH mobs invulnerable without mage summoned weapons ? Is your warder unable to inflict any physical damage with its claws pnly ? ust curious... But I understand your issue as a fellow pet class :!:
Elemental Greetings !

Adon's funny musical EQ videos

User avatar
Enrikk
Posts: 389

Re: Suggestion for HoH

Post#3 » Sun Apr 09, 2023 6:29 pm

If I recall correctly the girdle of chaos also drops from Vistrinda in Nadox, and none of the same restrictions apply for weapons.

So, one path, possibly, is to conquer Nadox until it drops and then kill HoH bosses. Also, would ANY summoned weapons work, and if so, wouldn't T6 pet toys work? I can't recall.

This is a good question. Yet, I think there is an underlying element of teamwork at play here. None of these mobs was ever intended to be soloed by a BST and pet, and if you have a mage in your party you can get the spell to summon Godly weapons before you fight the bosses, and then you're set.

I mean, squishies have to feel useful too! :lol:
Lead, Follow, or get out of My Way!

Enrikk of the Few

With MANY voices Also in my head

User avatar
Lillu
Posts: 11301
Contact:

Re: Suggestion for HoH

Post#4 » Sun Apr 09, 2023 6:42 pm

Wise words from Sir Enrikk!

I had a similar discussion with Adon about mage pet healing capability and my reasoning was kinda the same. it's nice to have player interaction, keep some class diversification and not to blurr class roles too much. Mages should never be able to heal their pet as clerics could. Mage pet weapons should on the other hand stay a mage exclusive feature, it's why (among other things!) why we like to have them around.

That being said if there's something that's really off, not possible to overcome with a workaround at least, then changes are required and we'll look into that for sure.

Veritas
Posts: 9

Re: Suggestion for HoH

Post#5 » Sun Apr 09, 2023 9:04 pm

Right I hear the idea of what you all are saying. What I am saying is that the big bosses are immune to my pet without godly pet weapon). Non pet classes don't have this penalty. They can farm out enough points (500) to buy a weapon in HoH the evolving one and start doing damage to bosses. A rogue doesn't have have a bard, or monk or zerker give them a special buff or item to do damage, they can. I'm not trying to solo any of the bosses, it's just my BL is my main dps class.

I enjoy interaction with other classes, but pets do die (especially in HoH (spider AoE) etc. This means I have to find a mage to give my new pet weapons or make a mage myself. This seems like a gate against pet classes over normal melee classes inside HoH. I'm not trying to take away mage usefullness, in fact I'm now gearing out my mage. But it does seem like a harder penalty/gate on pet classes on the bosses in HoH when my pet does 0 damage without the godly weapons.

User avatar
Enrikk
Posts: 389

Re: Suggestion for HoH

Post#6 » Sun Apr 09, 2023 9:25 pm

So, you're asking for a Godly point-purchased pet weapon set, like they have from the vendor in the forest, for sale in HoH? I'm assuming it's not durable, so if your pet dies you have to buy it again?

Is it possible to make a set that's not Godly, like what you get from the mage spell, but still has the tag on it to inflict some damage on the HoH bosses? I wouldn't want to make the weapons on par with the mage spell because I do not want to take away one of the main benefits of having a mage, but something that could at least hit the boss is what you're asking for. Could it have a DPS cap on it, so as to make it obviously sub-par, but usable? Like, a static DPS regardless of all buffs, AA's, and such. I say that because of the lonely mages, needing love, and being replaced by a vendor. Squishies cry so well!

Still, I assume your BST has an appropriate weapon, and in this case your pet DPS isn't available for you. I get it.

I still suggest that there's already an item in game that gives you pet toys, but, it comes from Vistrinda. Iirc I took on Nadox before I was ever able to kill HoH bosses; the scripts are more straightforward imho. But, I could be very wrong, and simply forgetting the grind to the not-so-top, which is where I am. :lol:

Now then, if you're working up a mage, I have the rk I spell for you. It's yours, just hit me up for it.

Be well,
Lead, Follow, or get out of My Way!

Enrikk of the Few

With MANY voices Also in my head

Veritas
Posts: 9

Re: Suggestion for HoH

Post#7 » Sun Apr 09, 2023 9:39 pm

Yeah that is a very fair idea. Of the weapons not being on mage par, but at least unlocking ability for pet to be able to damage the bosses. But yes something purchasable from HoH vendors with points and re-purchasable if pet dies.

Anyhow some very nice person got me the T1 pet weapon spell for my mage. So for me the point is moot, but for other BL or Necro maybe it's worth considering. And yes I have gotten the first 3 bosses in Nadox down, but the Bridgekeeper is hard for me to manual box so far :)

User avatar
Enrikk
Posts: 389

Re: Suggestion for HoH

Post#8 » Mon Apr 10, 2023 12:35 am

Hope you will enjoy the spell! As far as Nadox is concerned... we should chat. Do you have an sos rogue yet?
Lead, Follow, or get out of My Way!

Enrikk of the Few

With MANY voices Also in my head

User avatar
xadien
Posts: 390

Re: Suggestion for HoH

Post#9 » Wed Apr 12, 2023 2:40 am

HIt me up anytime to kill Spider lady :)
Voki
<Sanctuary>
Guild Leader

User avatar
Adonhiram
Posts: 94

Re: Suggestion for HoH

Post#10 » Sun Apr 16, 2023 5:38 am

So, after exchanging with Veritas and Lillu, and after reading the thread about T8 spells where the topic was raised indirectly by another mage recently, we found the explanation (Lillu found to be honest) ;

--> Some bosses in HoH require weapons with "extraplanar damage" bonus. Without that, they can't be physically hit, a little bit like RZ and Most Angry in Tactivs who require bane weapons.

So, this is NOT a pet weapon issue per se. But pets get summoned weapons with extraplanar damage only beginning with Ornaments rank 1. I checked the Fear weapons, which are good btw, and they have no extraplanar boni, which explains why Veritas' warder couldn't hit these boss mobs.

The summoned Fear mace : http://www.thehiddenforest.org/webtools ... p?id=12391
The summoned Fear sword : http://www.thehiddenforest.org/webtools ... p?id=12391

This applies to players too, but at this level (flagged for HoH) they probably have weapons with extraplanar damage. And if I understand it well, they can buy for godly points in HoH a decent weapon with extraplanar damage (tell me if I misunderstood that point). But a non-mage pet class cannot, an has to rely on a mage partner or bot who has at least Ornaments Rk. 1
Elemental Greetings !

Adon's funny musical EQ videos

Return to “Daily chat”

Who is online

Users browsing this forum: No registered users and 2 guests