Question about time-sink type content!

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Lillu
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Question about time-sink type content!

Post#1 » Mon Mar 29, 2010 10:28 pm

Please let us know what kind of time-sink content you would like to see on THF. Whatever you saw on other servers, in other games, or whatever. :?:

Make sure to explain the way you could imagine it implemented on THF. Keep in mind, we would like to offer a challenging and fun content. :)

Example: Make a quest npc, that trades experience for ldon points.. (even if it's a dumb example, you get the point)

Please be constructive, don't start to argue about others idea. If we think something might be good to implement, we will of course ask for your opinion lateron.

Thanks!

khaliss
Posts: 357

Re: Question about time-sink type content!

Post#2 » Mon Mar 29, 2010 11:09 pm

tradeable AA tokens, like your main spends 2 or 3 AAs into a tradeable 1 AA token for your new alts! It can take form of a consumable scroll... something a master passes on to a student =D Can also be sold in plat, to help with the ingame economy.
Main: Khaliss
Alts: Khelogg, Khamirr, Khalynn, Khalidd, Khelann

moordian
Posts: 85

Re: Question about time-sink type content!

Post#3 » Mon Mar 29, 2010 11:50 pm

Quests for ToV, ST, Air access. Make it hard, but make it possible with a single group or less.
Moordian - Warrior
Valon - Cleric
Wandorfu - Monk
Armada - Rogue

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TheBloodmoon
Posts: 391

Re: Question about time-sink type content!

Post#4 » Tue Mar 30, 2010 12:31 am

EZ Server has a particular quest they call their "Prestige Quest" which I believe was stolen from Ultima Online, or some other MMO. The concept is simple, though. Quest NPC offers you a reward at a starting level. This reward could be any stat item (EZ uses a ring, for example). After accepting the quest, you are stripped of all buffs and pets, and are deleveled to level 1. NPC won't allow you to accept unless you are naked, to avoid exploiting high end gear to aid in leveling. You are then required to level back to 70. Once you reach level 70, you may hand in your reward item to receive the "next level" item, and you are deleveled back to 1 to repeat the process. Each time you complete the quest and are deleveled back to 1, your reward gains in strength. Since the reward is equippable at level 1, you can use it to aid in leveling back up. The higher in levels the item becomes, the easier it becomes to level (adding valuable stats, like ac, hp, and regen). You can always choose to level back to 70, but not turn in the reward item to receive the upgrade to avoid deleveling again.

With this concept, the options are many. The reward(s) could be a non-visible slot item, or a weapon, augment, etc. You can make the increments as small or as large for the next level upgrade as you so choose. I think it's a great way to create a timesink. I would just avoid the huge problem EZ server has created with this reward, where it is nearly impossible to complete the highest tiers of their content without completing atleast up to level 50 of their prestige quest. (Yes, that means leveling 50 times over!) The end result (level 100) is some 50k hp ring, or some sort, which is necessary to live through the end content.

Also, with the inevitable powerleveling to complete this quest multiple times, proper measures would need to be in place to avoid the issues with overcrowding in lower end custom zones, pulling large trains to die on damage shields, and exploiting buff npcs, etc. But it would be a fun way to give people with too much time on their something to do for a little reward that is repeatable!
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Brisco
Posts: 21

Re: Question about time-sink type content!

Post#5 » Tue Mar 30, 2010 2:13 am

I am going to add my thumbs up to the Prestige Quest idea like on EZServer. It was kinda fun seeing how fast you can get back to max level and then trying ot break that record each time you did it. I really enjoyed that quest, the server, not so much.

Truking
Posts: 5

Re: Question about time-sink type content!

Post#6 » Tue Mar 30, 2010 7:45 am

the idea of making a item ina sense level up is a good idea they have that on live but de leveling to level to 70 again probly not a good idea cause then all the low end zones be way crwoded on a daily basis. making a item you can i guess equip at 70 that takes your exp away and goes towards the item and makes the item evolve i guess into better and better sounds pretty good to me. could actually make it an aug that goes on the charm of queen adriana i guess.. or just make the final charm the item to further increase it either way being able to use exp as a time sink be interesting. making the custom charm super uber sounds like fun as well.. but then again what would i do with more hps and ac) just further pushing my limit.

KIEL
AGATHA
TRUKING
FUZZEE
TRUBARD
AIRBORNE The crew....

Pyronost
Posts: 326

Re: Question about time-sink type content!

Post#7 » Tue Mar 30, 2010 7:46 pm

You know, I'm looking at all of these posts asking for a time sink, and im looking at several things in game that are already in place, but we aren't able to use. Has everyone forgotten about evolving items? The weapons/armor start out dumpy, but in the end, after pouring *weeks* worth of exp into these items, they evolve into more powerful items. The weapons/armor themselves are already in the database, as are the systems in place to let us use them.
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Grey
Posts: 1101

Re: Question about time-sink type content!

Post#8 » Wed Mar 31, 2010 2:04 am

(F-) Prestige quest is very meh. Every server I have seen use an idea like that has made the item a "must have" item which blows cock if you dont enjoy doing the quest.

(A+) Evolving items is pretty pimp because you are just going about your business of leveling and raiding and whatever and the shit continues to get better.

Relnon
Posts: 142

Re: Question about time-sink type content!

Post#9 » Wed Mar 31, 2010 4:31 am

I'd like to see some evolving items, but not just at the endgame.

Pyronost
Posts: 326

Re: Question about time-sink type content!

Post#10 » Wed Mar 31, 2010 5:14 am

Itd be nice to have them at all levelbrackets I think. Endgame inclusive :p
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