Guildhalls Rock

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Rystarvz
Posts: 40

Guildhalls Rock

Post#1 » Thu Aug 26, 2010 12:23 am

Just wanted to say nice work on the guildhalls! Outstanding job with the choices of vendors/banks/utility. Such a nice addition in a lag free zone.

Thanks as always the staff rocks.
Rystar
Quasar
Jerluss
Suntop

unreel28
Posts: 64

Re: Guildhalls Rock

Post#2 » Thu Aug 26, 2010 12:52 am

Yes very well done, and much appreciated. I would like to add though that the teleporters upstairs are kinda annoying in a sense, that my lame ass falls off the stairs more often then not. Multiplied by my 6 box characters. Any chance at putting them on one wall in a line, possibly downstairs =D

~Rageful
| Rageful | Healful | Fistful | Noteful | Hateful | Playful |

<Pickled Hatred>

Holey
Posts: 25

Re: Guildhalls Rock

Post#3 » Thu Aug 26, 2010 8:00 am

Or how about have the teleporters by the ent where the 2 town teleporters at
and it should be nice like that? opionion gms?
and btw it was really a nice work! (besides me falling off every 2 toons :o)
Wettank
Wethealer
Wetshots
Wetstabs
WetBuffs

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Lillu
Posts: 11301
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Re: Guildhalls Rock

Post#4 » Thu Aug 26, 2010 8:30 am

Glad to hear everyone enjoys the new GH. :)

We'll see how to move the teleporters downstairs. Actually, new additional NPCs that players requested to the GH might go up there instead (bartender, dancing iksar, etc..).

Hibbitz
Posts: 122

Re: Guildhalls Rock

Post#5 » Thu Aug 26, 2010 8:34 am

Make a clone model of Hobbitz best bot ever!

materous
Posts: 106

Re: Guildhalls Rock

Post#6 » Thu Aug 26, 2010 2:15 pm

Not sure if any other rangers/druids have noticed, but there is a mob on tracking that is not anywhere inside the GH "Melody the ..." can't remember the full name as i'm at work. She shows up yellow to a 63 ranger. She appears to be in a wall near the pool.

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Lillu
Posts: 11301
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Re: Guildhalls Rock

Post#7 » Thu Aug 26, 2010 2:16 pm

lol nice catch :P

materous
Posts: 106

Re: Guildhalls Rock

Post#8 » Thu Aug 26, 2010 2:34 pm

Do i get something special for noticing that? j/k :) I just happen to notice it as my ranger has tracking linked to the "right arrow" on the keyboard, so everytime he turns right, it refreshes his tracking window, makes for easy skillups.

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