New zone, Tipt

Problem with pathing,spawns etc - post here
Pyronost
Posts: 326

New zone, Tipt

Post#1 » Fri Nov 25, 2011 2:26 pm

I just blew through this entire place. I didnt see anything custom in there, other than perhaps the mobs, etc. No custom drops as far as I can tell (there was some guy wanting slivers of granite, those take you to an empty zone in some sewers somewhere).

The mobs themselves drop gold. The preceeding zone, everything dropped 10x the amount these mobs do.

The riddler thats supposed to spawn at the end (I think) definitely wasnt there.

Am I missing something here? So far it just seems like the mobs were re-tuned to be level specific, and that was about it.
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Pyronost
Posts: 326

Re: New zone, Tipt

Post#2 » Fri Nov 25, 2011 2:37 pm

As a sidenote, the quest mob at the beginning just eats any quest items you give her it seems. No reward.
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Lillu
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Re: New zone, Tipt

Post#3 » Fri Nov 25, 2011 2:44 pm

You basically missed everything. Are you sure you were in Tipt?

- npc at the zone in does not eat any item given.
- If you are not warping (bannable offence), you can't skip the Riddler progressing through the zone.

There are many nameds, small events in the zone, they come as you spend time there. There are special NPCs triggering an event at the final bridge, etc. Not gonna spoil the fun/zone, but you obviously wasn't in Tipt or just killed some random trash and that's it.

Pyronost
Posts: 326

Re: New zone, Tipt

Post#4 » Fri Nov 25, 2011 2:49 pm

Ive been in there twice now. Gonna head back in again and see if anything has changed. Brand new computer, so no MQ even loaded on here (and probably wont be because Im too lazy to go find it again lol)

I didnt see any named, events, etc while I was in there. Got up to the locked gate, and that was pretty much it. So I went back to the stone dude who wanted the fragments, and farmed those out with no real change.
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Lillu
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Re: New zone, Tipt

Post#5 » Fri Nov 25, 2011 3:27 pm

Pyronost wrote:The riddler thats supposed to spawn at the end (I think) definitely wasnt there.


Pyronost wrote:Got up to the locked gate, and that was pretty much it.


I'm getting more and more confused. :lol:

Valkia
Posts: 5

Re: New zone, Tipt

Post#6 » Fri Nov 25, 2011 8:24 pm

the quest npc at the ent does give you a reward for each of the quest items she asks for. 3 of the rewards rival t3 and are close to t4.

the riddle guy does spawn and will port you to zone line if you fail it enough times.

The bridge mobs are spawning a bit fast and not sure if this was intended.

I did find 2 named in the 3 hours i spent there exploring/grind quest items.
Valkia, Majiere, Majere, Cazna
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Thenrin
Posts: 142

Re: New zone, Tipt

Post#7 » Sat Nov 26, 2011 12:11 am

I made 1 run up the zone, found a couple daggers on unnamed mobs, got the riddler - interesting mob, that, nicely done - cleared past riddler after doing the riddle a couple times, just cuz.

I didnt do any quests, but that was my choice.

Interested in seeing the zones after.
Vincere - Zekk - Arko - Lathandar - Dovre

Sicarius - Vulcanus - Urza - Mishra - Taliesin - Zonn - Thenrin

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Qaark
Posts: 20

Re: New zone, Tipt

Post#8 » Sat Nov 26, 2011 5:02 am

Enjoying this zone a bunch. Haven't come across any rares, but I'm really enjoying the way the quest lays itself out here.

My one issue is player error, heh. I just can't seem to get the named Noc solo.

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