Post#88 » Tue Mar 27, 2012 7:07 am
These are the point values that will go live with the next reboot:
HoH - 1.5 per kill
Nadox - 2 per kill
The difference is that HoH is a lot easier difficulty wise than Nadox. I originally designed Nadox NOT to award points and be basically a downtime raid zone for when the HoH named were down. With the sheer number of people who have gained access to HoH (Seriously i zoned in once and saw 143 in /who) my original designs had to be modified. Offering the points in Nadox is in no way, shape or form meant to undermine the design of HoH. It is meant only as a way to give the players who do not want to deal with the zone lag/numerous leechers a chance to get away from them and still earn points.
Those who have faught in Nadox know what the trash scripts are like there (Random DT's/Raid wide DT's/50k Nukes/Cancel Magic's every 3 seconds), just because the point value in Nadox may be higher, doesn't mean that the rate of point allocation will be any higher than in HoH.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!