Halloween Runnyeye

Problem with pathing,spawns etc - post here
jdvillan
Posts: 18

Re: Halloween Runnyeye

Post#21 » Fri Nov 07, 2014 3:38 am

I just did the quest again.. and no augment... Please help...

Vaion
Posts: 3712

Re: Halloween Runnyeye

Post#22 » Fri Nov 07, 2014 2:37 pm

jdvillan wrote:When I turned into the Mayor I only got the Pumpkin treat and no stone...


Just pushed fix for stone not being rewarded properly. I also placed the stone in your character's inventory.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

conradd
Posts: 381

Re: Halloween Runnyeye

Post#23 » Fri Nov 07, 2014 3:38 pm

Lillu wrote:Just an update, Marshmallow Treat drops (you need a costume and the drop rate is 25% chance even with a proper costume on) and is working (stacking) as intended.


Any hint about the costume you need to wear to make the marshmallow treats drop plz ? :mrgreen:
"Shorties will rule the world !"
[CLR] Conradd <Drachenkinder>

jdvillan
Posts: 18

Re: Halloween Runnyeye

Post#24 » Fri Nov 07, 2014 7:05 pm

Vaion,
Thanks for your help, I see the stone on my character.

Conradd,
As far as the constume, every toon on the agro list MUST be in costume (I used the ones sold for 0 money in the forest). I found the goblin one to be good because its short, and instant casts.

PKinternet
Posts: 277

Re: Halloween Runnyeye

Post#25 » Sat Nov 08, 2014 3:03 pm

Just killed the Fabled and he dropped 15 treats, however, it only counted as 1 for the quest.
D. B. A. Galdace

User avatar
Nilbus
Posts: 1258

Re: Halloween Runnyeye

Post#26 » Sat Nov 08, 2014 3:43 pm

If looting multiples is an issue, maybe he could drop an item that you give to an NPC that will grant the appropriate amount of loot credits to the task?
Nodyin-Nilbus-Pockit-Tiah-Rakas- Funeral
Likeatruck-Khaltos-Nilbie-Ziknaf-Prathun-Missus
Elidor
Youme-Yumme-Blazingtide-Sublin-Lissanda-Darmok
Djarik-Ikat-Nerys-Ometi-Tarana-Biln

I know way too much random stuff.

conradd
Posts: 381

Re: Halloween Runnyeye

Post#27 » Sat Nov 08, 2014 4:08 pm

PKinternet wrote:Just killed the Fabled and he dropped 15 treats, however, it only counted as 1 for the quest.


Just the same 30 seconds ago ;)
"Shorties will rule the world !"
[CLR] Conradd <Drachenkinder>

Vaion
Posts: 3712

Re: Halloween Runnyeye

Post#28 » Sat Nov 08, 2014 5:31 pm

conradd wrote:
PKinternet wrote:Just killed the Fabled and he dropped 15 treats, however, it only counted as 1 for the quest.


Just the same 30 seconds ago ;)


Working on the fix :) Will require a code reboot.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

intelliclint
Posts: 30

Re: Halloween Runnyeye

Post#29 » Mon Nov 10, 2014 1:28 am

Fabled dropped 15 marshmallows and they all counted, sadly no augment.

I noticed that they AC on the goblins was a lot higher. My monk was hitting for 30 to 90 for his regular punch, on the T8 dumby he hits for about 2000. Not sure if this was intended as the fabled still takes normal damage.

Vaion
Posts: 3712

Re: Halloween Runnyeye

Post#30 » Mon Nov 10, 2014 4:06 am

You're saying normal goblins seem to have higher AC?
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

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