Fungus Grove first impressions

Problem with pathing,spawns etc - post here
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Kiowa
Posts: 131

Re: Fungus Grove first impressions

Post#11 » Mon Oct 12, 2009 4:27 am

to bring up a issue on this zone. reason people prolly havent found the really cool droppable items...faction for Callers is the same for the vendor who in turn is needed to spawn the event that drops the cool items :-P

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Tyler
Posts: 4365

Re: Fungus Grove first impressions

Post#12 » Mon Oct 12, 2009 9:19 am

Not sure where this leads to - what needs to be changed? :)
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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