Dreadspire Keep Tier 3 Feedback/bugs

Problem with pathing,spawns etc - post here
825th_tomcat
Posts: 369

Re: Dreadspire Keep Tier 3 Feedback/bugs

Post#31 » Fri Apr 04, 2014 9:31 pm

I was thinking if swarm pets don't heal him then a normal pet can be sent in.
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Vaion
Posts: 3712

Re: Dreadspire Keep Tier 3 Feedback/bugs

Post#32 » Sat Apr 05, 2014 2:19 pm

** Hot Fixes **
o Dorvias will not longer shout a fail message after the event has been defeated.
o Potential fixes for random occurrences where Khasva's add timer would not be set to 2 minutes.
o Master Vule will no longer heal from killing pets during one of his modes. He will however still kill them :)
Oh the fun you all are going to have in DSK3...
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Sian
Posts: 1369

Re: Dreadspire Keep Tier 3 Feedback/bugs

Post#33 » Sat Apr 05, 2014 10:03 pm

Did Dorvias today and during adds pop, I would say the first four rounds, all of us, though we play from different country and even continent, experienced at each time a 10s huge lag. Don't know if it was bad luck but since it happened several times, each time when first add was almost half hp, I thought that there could be something to look at. Lag was not only for those on adds, was the same for those on boss.

Vaion
Posts: 3712

Re: Dreadspire Keep Tier 3 Feedback/bugs

Post#34 » Sun Apr 06, 2014 7:56 am

Sian wrote:Did Dorvias today and during adds pop, I would say the first four rounds, all of us, though we play from different country and even continent, experienced at each time a 10s huge lag. Don't know if it was bad luck but since it happened several times, each time when first add was almost half hp, I thought that there could be something to look at. Lag was not only for those on adds, was the same for those on boss.


Could have just been some random server lag or something. I was working in the DB a little today and that could have caused some bumps here or there honestly. I did go in and make a few optimizations to a few checks that Dorvias does during the disciple phase just in the off chance though.

Keep us posted if you all continue to experience the spikes during the disciple phase.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

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Sian
Posts: 1369

Re: Dreadspire Keep Tier 3 Feedback/bugs

Post#35 » Sun Apr 06, 2014 8:23 am

Ok. Was at about 2.30-3pm GMT yesterday.

PKinternet
Posts: 277

Re: Dreadspire Keep Tier 3 Feedback/bugs

Post#36 » Wed Apr 30, 2014 8:52 pm

Not sure if its a zone thing or Item thing ~ Some of the T9 armor pieces do not take armor dye.

Woven Shackles of Will and Bone lined Gloves of Energy are two examples.

FYI, seems to be all armor from DSK3. You cannot change the color of the armor. Even if you use another dye on it.
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PKinternet
Posts: 277

Re: Dreadspire Keep Tier 3 Feedback/bugs

Post#37 » Sat Jun 28, 2014 3:22 am

NM
D. B. A. Galdace

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Sian
Posts: 1369

Re: Dreadspire Keep Tier 3 Feedback/bugs

Post#38 » Wed Sep 03, 2014 12:36 am

Khas doesnt repop on fail. Everybody, and I mean it (fade or FD doesnt event work), has to zone out and come back to see Khas poping again.

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Nilbus
Posts: 1258

Re: Dreadspire Keep Tier 3 Feedback/bugs

Post#39 » Wed Sep 03, 2014 1:40 am

I think it's beyond Khasva. I noticed something similar the other day with Seravince. I feigned him cause I was dumb and didn't have my ench loaded to mez adds. Got the fail message that said 3 minutes, then over 20 minutes later he hadn't respawned.
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conradd
Posts: 381

Re: Dreadspire Keep Tier 3 Feedback/bugs

Post#40 » Wed Sep 03, 2014 9:05 am

Don't forget that due to the disconnection problem, V had to revert the code on server to see if it was the code or anything else.

Maybe you're talking about things corrected but reverted ;)
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