Dreadspire Bugs and Feedback

Problem with pathing,spawns etc - post here
diaylomz
Posts: 160

Re: Dreadspire Bugs and Feedback

Post#71 » Fri Jun 10, 2011 11:31 pm

spawn timers. we killed kortiz like 45 hours ago and he isn't up. yesterday a full 24 hours after we cleared the whole first tier not one boss was up. we attempted adrianna the same night we cleared t1 just to try her out. we ran outta time and it said she'd be back in 20 mins and she wasn't back the next night. more or less 20 mins later. we have had kortiz up and ZT not. when of course we killed ZT a solid hour before kortiz the night before. one time ZT spawned while we were prepping for kortiz cuz the timers were off. i can't really check the allaclone for spawn timers anymore. are their respawns supposed to be random? seems like a bug to me that is why i am reporting it.

Brontu
Posts: 757

Re: Dreadspire Bugs and Feedback

Post#72 » Fri Jun 10, 2011 11:34 pm

there have definately been some issues with respawns/failure respawns in DS. But i know intially they were desigend with a 24hr +/- on them not sure if thats still in affect tho.
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Obvious
Posts: 98

Re: Dreadspire Bugs and Feedback

Post#73 » Wed Jul 13, 2011 3:53 am

Brontu wrote:we have found that while the server is INFITINATELY more stable now, DS is still a bit picky, have had a few invidividual crashes of characters and such especially when we die. no zone crashes as of yet tho, which is a miracle in and of itself.


yeah it is bront. We're getting 1-2 zone crashes a night, even after zoning people out of DS to let any scripts end just in case. Adrianna has bugged/zone crashed 3 times for us now. azail twice, hatchet, christine, etc. We have also crashed the zone on EVERY visath attempt when the first wave of adds is nearly dead.

The respawn problems and zone crashes have made it really hard to get anywhere is DS. Its extremely frustrating. :evil:

Todd
Posts: 99

Re: Dreadspire Bugs and Feedback

Post#74 » Wed Jul 13, 2011 11:53 am

Aye, we are on a push to get to Xeru and start learning his fight so that we can finish off T7, but we are hitting a wall because when we get to that spot in the Visath fight the zone crashes on us every time. Like Obvious said, it's quite frustrating for us. :(
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Micah
Posts: 921

Re: Dreadspire Bugs and Feedback

Post#75 » Wed Jul 13, 2011 5:01 pm

I will let the Team know about this right away.
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Vaion
Posts: 3712

Re: Dreadspire Bugs and Feedback

Post#76 » Wed Jul 13, 2011 7:52 pm

I'll look at it all as I can, won't be until this weekend more than likely. Work has me tied up for a bit and my time to debug things is pretty limited this week.

Would help tons if y'all can tell me exactly what you are doing when the crash happens. Like what % hp, how many adds are still up, how long into the fight it is when the zone crashes etc. The more exact info y'all can give me the easier it will be to find and fix the issue.
Oh the fun you all are going to have in DSK3...
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Zaria
Posts: 425

Re: Dreadspire Bugs and Feedback

Post#77 » Thu Jul 14, 2011 12:07 am

Vaion wrote:Would help tons if y'all can tell me exactly what you are doing when the crash happens. Like what % hp, how many adds are still up, how long into the fight it is when the zone crashes etc. The more exact info y'all can give me the easier it will be to find and fix the issue.



I was in the hammock with some Jamacian Rum. My health was ok but I had 3 additional bottles just in case the first one when down to empty. I crashed 3 hours later.

Hope this helps.
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Lizzy didn't do it!

Todd
Posts: 99

Re: Dreadspire Bugs and Feedback

Post#78 » Thu Jul 14, 2011 4:40 am

We completed the event tonight but on our first attempt the zone crashed during the first wave of adds when we had 2 adds left. On the second attempt everything worked fine. I believe some of our people got logs on the fight that we will get to you Vaion.
Todd the Assasin
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Micah
Posts: 921

Re: Dreadspire Bugs and Feedback

Post#79 » Thu Jul 14, 2011 5:16 am

Zaria wrote:I was in the hammock with some Jamacian Rum. My health was ok but I had 3 additional bottles just in case the first one when down to empty. I crashed 3 hours later.



Easy grandma!! :lol:
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Vaion
Posts: 3712

Re: Dreadspire Bugs and Feedback

Post#80 » Fri Jul 15, 2011 9:31 am

i'm about 90% done with the new respawn scripts for DS.. will prolly go in this weekend. All the events will respawn appropriately (Instant respawn on wipe, 20 minute respawn on fail and 24 hour respawn on win).
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

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