Post#112 » Tue Feb 17, 2015 12:40 pm
Hail all you Noble Adventurers!
I've been gone for about two years, and came back in to dust off the rust. I've had some chats with Lillu, and also went back in and learned what I had forgotten somewhat.
In answer to the original questions, I think rarely have I ever played with more than 4 or 5 real people in THF, and usually it's just me. As mentioned many times real life impinges on my EQ time, and because my friends have the same issue, we rarely, if ever, really played together, though it was often fun.
I used to box 10 toons on live, without the benefit of third party software, and loved the challenge, but hated it for the EQ experience. That experience being doing things with others. I did it because I have always belonged to smaller, family guilds, and we sometimes needed that level of adhd from players to make things happen. Needless to say we never reached "end game" content, however, but were content to move along slowly because it was still possible, largely when level caps increased. Here I've boxed at least 18 several times, with the benefit of third party software, but I'm not even as good as I was on live. Age maybe.
I'd prefer to only box 6 at most.
Now, what I've noticed is that for many of the lower raid tiers there are alternate methods of attaining the "right" to enter them. Tokens can be bought, or quests can be done, and each can get you into an area that you previously had no access to. Sometimes this allowed you to skip some difficult bosses at lower raid tiers, but you could always come back for the "real" kill after you beefed up a bit on drops from the higher tiers. I think, for me, this was acceptable and fun. I always had something I could do to "get there".
When Sol Ro launched, I loved the access "quest", largely because I enjoy LDoN's, and thought this was a nifty way of "getting there". As long as you "did the time", you would gain the access.
Yet, above T6, I think, getting there is a one-way street. Now, My main is fairly well donored, and some of my alts are getting there, but this is largely a love of the server, and also an acknowledgement that I have no difficulty spending money for my fun (remember, I paid for 10 accounts on live, at the same time, for over three years). I'm not aware of any alternate ways to enter the content that's above T6. Now, it could be that I'm just not as experienced in the paths, but I do know that I was lucky enough to complete the HoH quest on two toons, and while I couldn't beat the mob that gave the fragment of mortality, a few well-timed questions in OOC got me a partner that allowed that guy to die. BUT, the excess fragments were unusable, even though they were looted, because the rest of my tribe was not where they needed to be. (no one else that was on could use them, either, as I OOC'd them before looting)
What I would like to see are multiple pathways to each raid tier, so that, even if I can't beat the bosses, YET, I can still see new content and work on my toons to beef them up with non-donored gear. I would do LDoN's for this access, as in Sol Ro, or any other repetitive quest that would require diligence, but offered the chance to move forward somewhat.
I would also prefer not to have timed events. I think of the DSK1 mobs, and can't count the number of times I've timed out, rather than wiping. Learning the right strat is fun, enabling it is tough, but to be "in the fight" for a long time, gradually working it, and then losing because of a timer is a bummer. I have won 2 of the 3 events boxing 12-18, but again, prefer 6. I can't imagine a non-donored tank, with 18 or more real guildies as back-up, surviving the DPS of these mobs, but if they could, then I can't imagine them being able to put out the DPS in return to win within the time period. So, raising the DPS output of non-donor gear would have to happen, as well as the AC, or, take the timers away to allow people to fight steadily if they can, using a solid heal rotation perhaps, and kill as the Sleeper was initially killed, so long ago.
These are just the thoughts of a player that wants to see the content that's there, without necessarily having to give my life to the game in order to do so. I don't think any content is trivial, per se, because of donored gear, and I don't think you have to have it, necessarily, to progress. But, one should be able to hope that they can reach the highest levels, even alone, one way or another.
I've made other suggestions to Lillu as well, and will not re-address them here, but I would like to finish by saying that it has always made me feel welcomed to hear the GM's even ask questions such as this, and I appreciate the amount of effort that has been given to making THF as good as it is. Nothing HAS to change for me to keep playing here, but I would like to be able to reach the higher, open content areas, in order to randomly group with some of the other players here. The community is very helpful, and that is why I enjoy the server as well!
Enrikk
Lead, Follow, or get out of My Way!
Enrikk of the Few
With MANY voices Also in my head