Dreadspire Bugs and Feedback

Problem with pathing,spawns etc - post here
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Blique
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The mobs in question are...

Post#111 » Mon Oct 17, 2011 9:56 pm

Xurith the Bloody and Zurtic The Researcher.

Theyre the second two mobs for the dreadspire hunter quest, and spawn in T2 of dreadspire.
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Lillu
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Re: Dreadspire Bugs and Feedback

Post#112 » Mon Oct 17, 2011 10:03 pm

None touched anything there so yes, they spawn. It's a matter of luck.

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Blique
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Re: Dreadspire Bugs and Feedback

Post#113 » Tue Oct 18, 2011 4:14 am

Lillu wrote:None touched anything there so yes, they spawn. It's a matter of luck.


I wasnt thinking so much that anyone changed anything, but that those two mobs became bugged somehow.

Earlier in this thread, Vaion said "...there are 4 specific mobs that can spawn him, each with a 35% chance where as Wurliz/Xurith both have a 10% chance off their respective mobs."

We've seen wurliz (ten percent chance to pop from mobs that spawn him) probably a hundred times or better, yet haven't seen Zurtic (35 percent chance off mobs that spawn him) , or xurith (equal chance as wurliz off trash that spawns him) while we've killed the mobs that spawn them, i'm fairly certain, in equal numbers.

This is what caused me to ask, as we just aren't seeing those rates reflected in the game, if I understand them correctly.

We'll keep trying though.
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Re: Dreadspire Bugs and Feedback

Post#114 » Tue Oct 18, 2011 4:28 am

saw both the skelly min iand the vamp mini a few nights ago so was working fine for us, but have definately had weeks where we havent seen them 8(.

their pop rates were nerfed some time ago, used to see them every other kill so those %s might not still be accurate (dont remember if thoes were pre or post nerf.
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Re: Dreadspire Bugs and Feedback

Post#115 » Fri Oct 21, 2011 2:25 pm

so once again we went for xeru and the zone crashed when xeru hits 91 % on second part of the fight.


like 3min ago


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Re: Dreadspire Bugs and Feedback

Post#116 » Fri Oct 21, 2011 2:58 pm

and crashed again when CT was at 21%
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TheBloodmoon
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Re: Dreadspire Bugs and Feedback

Post#117 » Fri Oct 21, 2011 4:25 pm

Dreadspire crashed 3 times in a row for me during Redfang. I've narrowed down the culprit to what appears to be a particular cleric spell, but don't want to give away any strategies for the Redfang event. I'm sure you'll know which one I'm speaking of, Vaion.
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Re: Dreadspire Bugs and Feedback

Post#118 » Fri Oct 21, 2011 4:37 pm

Please PM me the exact details.
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Re: Dreadspire Bugs and Feedback

Post#119 » Fri Oct 21, 2011 7:24 pm

We also share the "bad luck" about T2 minis.
Still didn't see Zurtic in probably 20+ clears.
Any chance it can be looked into, as its seems more than just bad luck?
Thanks in advance :)

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Re: Dreadspire Bugs and Feedback

Post#120 » Fri Oct 21, 2011 7:40 pm

My first reply was based on "already looked into it" of course.

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