High Player Count Raids?

General issues.
Muergan
Posts: 196

Re: High Player Count Raids?

Post#121 » Sat May 19, 2018 9:03 pm

Still having my shaman crash even after the zone checks and adding a pause to MQ2 macro... must be something else. I did notice a whole bunch of failure to load messages in my debug dump for the particle system not sure it has anything to do with it. Here a few examples:

Code: Select all

[Sat May 19 15:54:49 2018]00191:D3DXCreateTextureFromFileEx()   failed to create texture greyglobesp501.dds   for   particle system.

[Sat May 19 15:54:49 2018]00192:D3DXCreateTextureFromFileEx()   failed to create texture 8starsp501.dds   for   particle system.

[Sat May 19 15:54:49 2018]00193:D3DXCreateTextureFromFileEx()   failed to create texture greyglobesp501.dds   for   particle system.

[Sat May 19 15:54:49 2018]00194:D3DXCreateTextureFromFileEx()   failed to create texture 8starsp501.dds   for   particle system.

Vaion
Posts: 3712

Re: High Player Count Raids?

Post#122 » Sat May 19, 2018 9:12 pm

Muergan wrote:Still having my shaman crash even after the zone checks and adding a pause to MQ2 macro... must be something else. I did notice a whole bunch of failure to load messages in my debug dump for the particle system not sure it has anything to do with it. Here a few examples:


Which zone are you trying to zone into? And does it happen without MQ?

Also, which client?
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

Muergan
Posts: 196

Re: High Player Count Raids?

Post#123 » Sat May 19, 2018 9:39 pm

It happens pretty much zoning into any zone. I'm using the UF client and I have not played without MQ2 so not sure if it does without but i can try to if it helps.

Vaion
Posts: 3712

Re: High Player Count Raids?

Post#124 » Sun May 20, 2018 7:33 am

Muergan wrote:It happens pretty much zoning into any zone. I'm using the UF client and I have not played without MQ2 so not sure if it does without but i can try to if it helps.


Aye please test without MQ for me. Just to rule out any chance of anomalies outside of our code.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

Niixnec
Posts: 334

Re: High Player Count Raids?

Post#125 » Sat Jun 02, 2018 7:16 pm

I can zone into most zones (Umbral, VT, Nadox, HoH, HoH instances, etc.) with all 25 characters at once without issues when nobody else is in zone . Ping normally around 145-159 across the toons. Today tried to go to HoH but there were approximately 25 others in zone at the time. All Characters ping 1000+, many crashed to desktop. It seems like the issues are still present when you hit the 30 or so limit on a zone.

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