High End Guilds

Anything wrong with them?
Hibbitz
Posts: 122

Re: High End Guilds

Post#31 » Fri Jun 11, 2010 7:28 am

carbo wrote:would love to see if have skill mod improve item for monk : Feign Death 8-)

There is one already its an Artifact.

Personally I would like to see a couple of items.
Mainly ones with illusions clickys
Tank Item with Trickster's Augmentation
DPS item with Night`s Dark Terror
DPS caster with Illusion: Air Elemental
Healer item with Illusion: Water Elemental

User avatar
Expletus
Posts: 284

Re: High End Guilds

Post#32 » Fri Jun 11, 2010 1:59 pm

Dagger with peircing Mod of 20% with backstab 20% with a 600 Lifetap, with only 1 slot 8 and 1 slot 16. Make the drop a 1 % chance off of end boss.

While on that topic, I would love to see a loot table for percentage loot instead of 100% to drop one of XXX items. Obviously the best loot would have a smaller drop rate than a "common" drop.
Image
Volgar // Poquet // Second // Third // Mistatee // Zoey
~Fusion~

User avatar
Jugganot
Posts: 55

Re: High End Guilds

Post#33 » Thu Jun 17, 2010 2:48 am

I agree with Expletus a uber rare item from each named would keep it interesting to farm through even after you have beat the zone. I dont care if its a .5% chance just something lol.

Harney
Posts: 333

Re: High End Guilds

Post#34 » Sat Jun 19, 2010 10:19 am

An upgrade to Bladestorm from pofire, 2h weapon with an aoe proc... let us have fun in newb zones
Harney

Return to “Items”

Who is online

Users browsing this forum: No registered users and 2 guests