Topic says it all, few exploit fixes, HUGE improvement to bot spell choices, like wizards picking the appropriate spell based on resists of an NPC, Shamans knowing when to slow, clerics knowing when to heal and what heal to use, Bot archery hopefully fixed, and many more...
Special thanks to WildcardX of EQEmulator for writing this code. He's amazing and we'll be monitoring the new code with him. Please post feedback in this thread when it goes live on Saturday. I spent most of my week working with our codebase off and on, so I hope you enjoy it! WildcardX did an amazing job, as did we!