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Welcome
Welcome to The Hidden Forest, an exceptional quality EverQuest emulated server! Experience a whole new level of imaginative lore, tailor-made quests, new creatures, advanced spells, custom zones, and an arsenal full of more than 2000 specialized items. Prepare yourself to become entangled in the war between Chaos and Order as you progress through this extraordinary journey! To start playing, use our Player Guide. If you enjoy playing on THF please consider supporting our project (details here). Enjoy your stay!
 

Latest news
View the latest post June 19, 2013
Last post by: Vaion  •  Forum: Server Updates Sun Jun 16, 2013 2:44 pm

Spells:
    o Healing Automation will now heal for up to 50% of the Owner's Max HP (So if you have 50,000 HP total, it can heal up to 25,000 points) once every 45s if the owner's HP is less than 75%. (Changed from just casting 1 Complete Heal (7,500 Points) every 30s when owner was < 90%)


Items:
    o All items in Shadow Haven now have slot 10's instead of 11. The slots got mixed up on accident.
    o Beastlord Donor 2.0 no longer requires you to target yourself to cast the spell. You do still require a target though.


Achievement Page:
    o Added Item Achievements for the Collapsed Automation quest line.
    o Added Holiday Achievements for this years July 4th Events.


Get ready for a fun 4th of July event, coming soon! :)

Enjoy your stay,
The THF team


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View the latest post Healing Automation.
Last post by: Lillu  •  Forum: Server Updates Sat Jun 15, 2013 6:55 pm

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Good luck for the rest of you finishing the quest! Happy Weekend THF! :)


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View the latest post June 12, 2013
Last post by: Lillu  •  Forum: Server Updates Wed Jun 12, 2013 3:34 pm

We are doing some maintenance work on the live game server, reboot will take a little longer. Edit: done!

Zones:
    Shadow Haven:
      o Wizard and Necromancer NPCs will no longer use higher tier spells.


Items:
    o Folded Water Lilly is now No Drop.
    o Staff of the Arcanist no longer has an invalid skill mod.
    o Leviathan Eye (Sea Beasties quest reward in Natimbi) is now usable in type 2 augment slots.


Enjoy your stay,
The THF team


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View the latest post Shadow Haven is Live!
Last post by: Vaion  •  Forum: Server Updates Fri Jun 07, 2013 2:59 pm

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The new Level 70+ Group zone Shadow Haven is now Live!

The residents of Shadow Haven are calling for help as their home has been invaded by the powerul Shissar! What would drive the Shissar to leave their sacred temple within The Grey? Why would they launch an invasion on the citadel of Shadow Haven? Only You can find out!

Shadow Haven includes:
o Over 200+ new items to obtain!
o Upgrades to the Kael/Icewell armor!
o 5 Original and scripted bosss encounters!
o 11 Nameds strategically placed throughout the zone!
o Over 400+ Slimy Shissar to defeat!
o A new evolving Augment that increases with power the more Shissar you defeat!
o A new automation quest line that provides players with a fun robot to follow them around and heal them on occasion!

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Code:
o Removed a few checks on the raid leader code after zoning that may have been causing some crashes/desyncs that players were reporting.

Zones:
o Priest classes are no longer immune to Creeping Doom casting in the Chaos and Zenurix event. They are still immune to some other special attacks throughout the events.
o Zenurix and The Chaos Creeping Doom attacks will no longer target pets or swarm pets.
o Made some adjustments on the Halls of Honor raid events to help try and prevent players from zoning into the raid instances before they are suppose to be unlocked.

Items:
o Veteran's battle charm won't poof anymore when clicked.

Enjoy your stay,
The THF team


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View the latest post June 5, 2013
Last post by: Vaion  •  Forum: Server Updates Sun Jun 02, 2013 7:58 pm

Code:
o Fixed a bug introduced in the last code updates with locking raids/inviting groups.
o Fixed an issue where moving players around in groups in the raid window would sometimes cause the raid leader to become undefined in the code. This sometimes lead to issues with invalid raid data after zoning.
o You can no longer move players around in the raid window unless they are in the same zone as the raid leader. This was causing clients to desync and crash. We are working on getting the desync/crash issue resolved but until that time, this rule will remain in effect.

Zones:
o Cleaned up some potential memory leaks with the Kodiaks in the Great Divide.
o The Dragorn Adds during the Zenurix event are no longer immune to pacify spells.
o Zenurix's Fire Blast and Curse attacks will now only target players on the Hatelist.
o Priests are now immune to a number of the special attack throughout Zenurix and The Chaos events.
**This is still under review and may not be permanent**

Clone:
o It's now possible to search for recast types and max recast delay (in minutes) in the item search window.
o Our web services, Magelo, Alla Clone, Guild progression Leaderboard and the Achievement system should be up to date once again with live data.

Items:
o Symbol of the Gods and potion mats from HoH are now flagged as magical items.
o Djinn Slayer got new visuals to make it visible for Titanium clients.

The new custom zone, Shadow Haven, should go live in the upcoming days. Stay tuned! ;)

Enjoy your stay!
The THF team


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