PoAir is a zone that requires flagging to be able to zone in... it is also 3 tiers above ToV.
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Let's take a look at 2 examples of trash mobs:
PoAir (near zone-in): A Castellan of Air (Level 68)
Health Points : 200000
Damages : 2500 to 4000
Special attacks : Summon, Quadruple Attack, Unstunable, Unfearable
ToV (hub): an emerald watcher (Level 71)
Race : Drake
Health Points : 105000
Damages : 1200 to 3200
Special attacks : Summon, Triple Attack, Unmezzable, Uncharmable, Unstunable, Unfearable, Immune to fleeing
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Shouldn't PoAir mobs be higher level since they have more HP & much higher damage output? I know on Live there are similar examples like this... but I always thought it made little sense. Harder hitting mobs with more HP should also con higher... right?