I want opinions about this bugfix:
viewtopic.php?f=13&t=2933&start=0
About the fix:
- server was giving exact multipliers to any focus value - so 25 and 30 was all the like 1, but still better then zero. well this is over
- now every point counts - focused majorly to melee stats
Details: (power will mean the max focus effect - like 30 on those sandals in other thread)
- max health is now increased by same percent like power - so sandal will give +30% HP
- armor class is increased by the percent of half power - so in example it is +15% AC
- for every ten points in power you get a level for the pet - sandal +3 level
- for fun the size is increasing by power divided by 10 - sandal +3 size (if you get angry that pet is standing on loot and too big to just move it, always remember: size DOES matter)
- damage will be increased too by percent of power divided by 10. - sandal gives +3%
So you can select more then one in this poll; make good opinions, because noone would like to nerf if it comes to pets seeming to be too strong. If you say underpowered or overpowered, then go ahead and suggest new values.
And no flames - unless you are mage..
Oh and btw - this goes for every pet owner..
Poll will close in a day then fix will go live with your suggestions read.