Enchanter epic 2

Anything wrong with them?
Lola
Posts: 491

Re: Enchanter epic 2

Post#21 » Sun May 30, 2010 3:39 am

Even if I would like a "aura of runes" war disc similar thing as a group buff (need to check all the potential conflict), your idea is good if we keep the 2.0 as a debuff clicky.
(In addition to the -MR it actually does, we may have also a better cripple than the advance Ldon one : +5% DD spell could be 7.5 or 10% and what you propose on any form)

Whatever group or target clicky effect is selected, I am sure that my chanty will be happy :)

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Tyler
Posts: 4365

Re: Enchanter epic 2

Post#22 » Sun May 30, 2010 6:34 am

Id rather see a strong Charm on the 2.0 clicky (like -100 resist or something) then yet another buff. Something that makes the user of the 2.0 smile and the foes shiver.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Dworkin
Posts: 41

Re: Enchanter epic 2

Post#23 » Sun May 30, 2010 9:16 am

A charm or a boss-aimed pet to give chanties some utility when it comes to bosses.

While exping/grinding/raiding(trash) chanties already have all the tools they need to be worthwhile, but when you're in front of that big&ugly rampaging/AEing boss all you can do once your debuffs stick is ensure everybody is buffed and wait for the rest of the group/raid to DPS the thing down. You can maybe chain-rune the MT for a limited usefulness, if the MT has a free buff slot for that.

Chanties are not nukers and should not be, so the idea of something else to use in those cases seems appealing to me. On the charm department spells are already here to grab a trash mob and send it DPS the boss for you, so i only see 2 other ways of making that 2.0 useful for now :

- a long duration charm (rejected by Tyler atm, and he is probably right here) that ain't more powerfull than current charm spells, but more convenient to use. Using charm on the long run is dangerous when you're CCing : if the charm breaks when you are in the urge to mez those adds that would tear melees/healers in pieces if not handled right on time, you're in a bad state :mrgreen: . All in all it would be nice, but it probably ain't the best solution.

- a boss-aimed swarm-pet that is immune to spell and melee damage, but with a big life drain over time : as long as you have the mana to heal, it DPSs the hell out of your target, if your mana goes to 0 it dies. The hard part may be to ensure you're the only one that can heal it... dunno how hard it would be to design. There should of course be a long recast timer on the clickie (the boss-aimed part of the thing).
EDIT: if all numbers are high enough, it would partly solve the healing problem : Pet with 2 million HPs and 100k dmg/tick life drain means any other heal would be pretty much worthless... but now the problem is to design a heal that you can only use on that pet... damn :?

Let's brainstorm more folks! There is probably more ways to make that 2.0 usefull, so gief ideas ! :mrgreen:

Lola
Posts: 491

Re: Enchanter epic 2

Post#24 » Fri Jun 11, 2010 10:17 am

Tyler wrote:Id rather see a strong Charm on the 2.0 clicky (like -100 resist or something) then yet another buff. Something that makes the user of the 2.0 smile and the foes shiver.


I wondered what single profit clicky effect could make me happy with my chanter, and to be honest, I did not find so much possibilities.
why not giving it "The Animation16 or Worry's Defender" which has been in game for some weeks (was designed for npc pet)? (retun it if you want to, chanters are not mages I agree on that point), it always give the ability to chanters to have a pet in every situation (lots of mobs are uncharmable, the ones are not the most powerfull trashmobs) and you have to make your way till you find one). Charmed pet is part of Chanty Dps, I think they should have at least correct pet everytime they want, and better pets should be the charmed ones.
Then scale:
It is easier to implement a new charm (new cap level) spell for next tier.
DC Chanty max level should be Up.
Change donator chanty charm lv as since ToV legs is a lv 72 charm and all donator are better than a ToV item level.
DC < ToV < T4/T5/T6/T7 charm spell upgrade < Donator (donator weapons are the best in game, so the spell clicky effect should be for casters) ps: I did not donate.

Let's the brainstorm continue, this thread is too far behind!

User avatar
Tyler
Posts: 4365

Re: Enchanter epic 2

Post#25 » Fri Jun 11, 2010 10:23 am

Just FYI;

DC is lev 65
Donator is DC with lev 70
Max Charm is ToV legs lev 73 (regular charm)
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Lola
Posts: 491

Re: Enchanter epic 2

Post#26 » Fri Jun 11, 2010 10:36 am

Imo Donator should > ToV and even all T4+ spells.
DC is convenient but lv 70 is not.

If we all think that 2.0 effect should be a cool single benefit/spell clicky effect, it means that we will not give chanter another reason to be a buff bot.
A main chanter knows he has to recharm so Donator = low lev DC is not a cool donator (compared to lots of classes).

In the other hand, regarding charms (whatever spell/DC/Donator/2.0) it is quite hard to parse with enchanters as every zone has different charmable mob, and DPS is scaled with those mobs. (It is also impossible to parse with dummies).

I know that's a lot of work but in that case, we need to make sure that every tier zone has correct scaled charmable mob.
All other classes have the same dps (if classic tank/Heal/Dps fight - i do not speak about silence fight where casters are useless and where the chanty would have a pet:)) whatever zone their are in.
Example: a T5 geared wiz keep the same dps when he goes to ST, A chanter NOT as he only has a ST level Charm pet.
That's why I propose that chanty have a 2.0 Pet summon effect that we could parse with and define what should be the average Chanty Dps. This Dps will scale up if he can charm better pets in higher zone than T3+.

It derails off, if you want me to create a separate thread for charms, let's create one.
Ps: I usually play a 6crew but I also appreciate to concentrate on few chars (bard/druid/wiz/chanty would be fun if chanters Dps could be looked at and chanty dps is his pet).

Harney
Posts: 333

Re: Enchanter epic 2

Post#27 » Fri Jun 11, 2010 1:52 pm

The donator is fine, enchanter's shouldn't be required to donate to receive their best charm, just like healers shouldn't have to donate for their best heal. They get a permanent charm for lvl 70 mobs with their donator which is extremely powerful, there's no reason to either beef the donator or nerf the t2 legs.
Harney

Lola
Posts: 491

Re: Enchanter epic 2

Post#28 » Fri Jun 11, 2010 2:39 pm

I agree and won't argue on donator chanty that I do not even own.
I just highlight fact that melee donators are best weapon (=Dps) in game, I just wondered why donator chanter should have an effect < ToV legs (even if I understand DC is cool...20 min fixed charm on lv 73 is much higher, a non boxed enchanter knows how to deal with charmed pet / break / recharm espescially since they got a really good rune spell).

But once again, I will let Chanty donators explaining their point of view, I do not own donator weaps neither chanty one.

Edit: I already have some topics to argue, wont loose time on donator one which isnt the topic by the way, I HJ'ed the post but Charm is a huge topic.

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