Raid Bugged

General issues.
windariah
Posts: 37

Re: Raid Bugged

Post#11 » Thu Oct 14, 2010 12:59 am

All in all, not getting raid xp is insignificant. However, because when this happens the toons are unable to get kill flags in a raid group, that is significant.

I'm just going to delete all of that characters specific files and see if that doesnt solve the issue. There has to be something that makes her different then my other toon and that is the only path I see that makes sense.

Thanks everyone for your comments/ideas.
Calaa <Guild Leader of Bound>
Windarie ~ Caralina ~ Solitary ~ Kakia ~ Some

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Nexor
Posts: 495

Re: Raid Bugged

Post#12 » Thu Oct 14, 2010 1:29 am

BosCo wrote:I have played with Raid settings before, for nothing more then the credit and being able to loot with out wait. In my guild there are time after the kill the main group moves on to the next kill and you are setting there waiting to loot.
In the Raid options there is a place that says loot Click that to Everyone. I have never had a problem with looting set that way even after deaths and zoning. As long as there is no bots in groups. As for the exp i dont know but there is some setting for exp. in there but i haven't done anything with it before

I do like the raid function, and which it was me stable I have always thought it was a great tool, Specially in live when you could raid with several guilds at once easy communication if they not all in guild,


Well i agree on live it was kinda needed but here its more Guild specific raids so a extra communication channel isn't realy needed and before they added the raid function you could add and use a password protected chat channel.

@Windarish

The Npc that spawns from the final boss that everyone can hail (even chars that wasn't online or not in zone) is only required for progression.
Killing credit is mostly only needed for Achievements, the only Quest that you maybe can consider pre DS as quest that need kill credit is the 2.0 one and that can be done easy with 1 group.
Team Nexor

Fexor - Fexxor - Nexxor - Nexia - Nexxia - Nexis - Nexxis - Gnex

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Menobank
Posts: 154
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Re: Raid Bugged

Post#13 » Thu Oct 14, 2010 1:50 am

Nexor wrote:@Windarish

The Npc that spawns from the final boss that everyone can hail (even chars that wasn't online or not in zone) is only required for progression.
Killing credit is mostly only needed for Achievements, the only Quest that you maybe can consider pre DS as quest that need kill credit is the 2.0 one and that can be done easy with 1 group.


That is true for play Better and other guilds yes but as for us we are just breaking thru into ToV and still gearing to clear it all
Menobank 70 Monk Guild Leader <Primus Nocte>
Boredorm 70 Shaman <Primus Nocte>
Irsmart 70 Warrior <Primus Nocte>
Akani 70 Cleric <Primus Nocte>
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Nexor
Posts: 495

Re: Raid Bugged

Post#14 » Thu Oct 14, 2010 1:56 am

Meno i wasn't always in Play Better and i didn't always boxed the ammount of Chars that i box yet.

Back than though i didn't worried about doing any 2.0's till i was actually ST geared and only chars i played where Pal/Cler/Sham/Ench/Bard + either a Rog or Cleric Bot.

Edit:
And at the time i progressed through ToV i tested what was my limit checked the Alla Clone in regards of Abilities and DMG of mobs and went slowly to gear up.
Team Nexor

Fexor - Fexxor - Nexxor - Nexia - Nexxia - Nexis - Nexxis - Gnex

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Grey
Posts: 1101

Re: Raid Bugged

Post#15 » Fri Oct 15, 2010 3:27 am

Wanted to point out his use of the Allaclone. A+ there, no seriously some really silly questions in ooc the last few days that 10sec of searching the clone could have answered.

I know I would have simply killed for a tool like this on other servers.

Back on topic. The issue is strange and could be caused from any number of things. EQEMU is stable yet buggy and stupid in some aspects. Ive had raids work like a charm for a few kills/zones then just not. No rhyme or reason.

Brontu
Posts: 757

Re: Raid Bugged

Post#16 » Fri Oct 15, 2010 6:00 am

ultimately what we have settled on doing is not using raids lol. we did for a long time when we were first in ToV trying to get people their 2.0 updates, but after numerous bugs and what not we just starting putting together a KS group with those that needed the updates the most and going from there.

Unforunately Raids in EQEmu are hit or miss, and on this server espeically they just really arent worth using when it can be avoided. And wihile certainly convient, the hassles just arent really worth it lol.
Bront The Rage Plower <Shattered> 70 Warrior
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