Well, we already have a rotation with Evolution going, however, Progeny has lost a LOT of members recently, and can't seem to find new population to recruit from, given our guild's playtimes. So we raid what we can, when we have the people for it, which is getting less and less frequent, until we find more recruits.
However, our problem is not that there isn't enough content for us specifically, but that there's not enough players. I personally wouldn't mind rekeying 4 or 5 more times for those that need ToV flag, or gearing them through ToV. That's just more time we get to spend hanging out doing what we enjoy, which is playing and raiding. It's not always about gear, but it is fun to progress through content.
Personally, I'd rather see another set or two of the same tiers we have now, with different encounters, different challenges, and different loot with different benefits, instead of creating ways to hand down used raid loot. That would create more content to play with, more options for raid rotations, more room for new guilds to grow into, and more options for loot for new guild recruits for the higher end guilds. Easier said than done, I know, but I'm sure that Lillu and Tyler already have hopes of creating such content and having an expansive world beyond what other servers offer is their ultimate goal. I just hope that the server moves in that direction instead of "easing" the burden for new players to "close the gap" between higher and lower end content. If Evolution AND Progeny can work their way through the content starting from the lower tiers, anyone else can do the same if they put the effort into creating a new guild.