Belvino wrote:Thanks guys. I had forgotten this was changed till I killed Luclin this past weekend and was like "What is this Mushroom Guy" Then found this info. I will add I'm not seeing Tokens on the vender. Not sure if that's a known issue.
Not sure, this was once an issue if I recall. Will look into it asap.
That said, I've found the cause of the dupe items on the prize list problem and fixed it

It was indeed as I had thought, something wrong with the function that checks if a client has an item or not.
I managed to recreate the problem and that helped me find the cause; it failed when items were in certain bank slots. Believe it or not, the plugin the server uses to check for an item on a player is very old.
Titanium old. The plugin must not have been updated and so was only checking for bank slots (and bags within those slots) up to slot 16. Of course, we now have up to 24 slots. That's potentially 80 total slots the plugin was missing.
So, if you had an item in those slots, all of the tokens (not just the Xeru one) will have thought you didn't have that item and merilly added it to the prize list.
I've updated the plugin on test (should be live now). I just tested it 80 times (using the bank slots from 17 to 24 to store the items I got)... I got 77
useable items from DSK,
not one duplicated (and 2 holiday items and one rare artefact...).
Happy to say it's working now

This is likely to have fixed other scripts that used that plugin, too.
Will have a look at the vendor. Can anyone else confirm the vendor isn't selling anything?