Make Pets Stronger?

Explanations please - no flames

Poll: Make Pets Stronger?

Hell yes
21
95%
No way
1
5%
H8 pets, don't care
0
No votes
Total votes: 22

ChaosSlayer
Posts: 1693

Re: Make Pets Stronger?

Post#11 » Fri Dec 18, 2009 1:01 am

a level of npc has no relation to its other stats what so ever ;)
This btw was the whole idea of my first proposal- up the level ONLY to increase chance of hit, dodge, etc. but leave all other stats the same.
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Menobank
Posts: 154
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Re: Make Pets Stronger?

Post#12 » Fri Dec 18, 2009 6:35 am

I will say this just because it is what i personaly believe to be the biggest problem with pets...in this case shaman pets.... put basicly... THEY SUCK... i know for one i never cast my shaman pet b/c they are a quick dps for about 20 seconds then they eat ramp or just die (normaly from ramp thou lol) and its a good day if htey last 20 seconds... I dont know what it is but even on live shaman pets sucked. on here you guys have upped all pets and made them nice...shaman pets could use a little work or maybe a level 70 shaman pet could be put in game...to kinda balance it out some? the one shaman i saw with a pet his pet hit for 200 a few times and was fully raid buffed and the pet lasted thru 1 round of ramp no one even the cleirc couldnt get a heal off. I know its alot of work to put in a new spell so maybe could just check into the shaman pets and making them a bit more useful so shamans might accauly use them?
Just my 2cp and request
Menobank 70 Monk Guild Leader <Primus Nocte>
Boredorm 70 Shaman <Primus Nocte>
Irsmart 70 Warrior <Primus Nocte>
Akani 70 Cleric <Primus Nocte>
and many many alts!

User avatar
Tyler
Posts: 4365

Re: Make Pets Stronger?

Post#13 » Fri Dec 18, 2009 7:42 am

No idea, might be. As i said, i only changed level, not sure what a focus effect actually does. I was always under impression that it kinda works like

Level=Level+x
Hp=Hp+Y

etc.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

ChaosSlayer
Posts: 1693

Re: Make Pets Stronger?

Post#14 » Fri Dec 18, 2009 8:05 am

I believe that some of the focus effects have min and max pet level check in then, to allow improved ranks of pet boost focus, without having 1 focus to boost all and any pets
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Tyler
Posts: 4365

Re: Make Pets Stronger?

Post#15 » Fri Dec 18, 2009 12:08 pm

ChaosSlayer wrote:proposed pet rank shift for SK:

Cavorting Bones - N1 - SK 4
Leering Corpse - fine as is
Bone Walk - fine as is
Convoke Shadow - N12 - Sk 18
Restless Bones - N16 - SK 22
Animate Dead - N20 - SK 26
Haunting Corpse - N24 - SK 30
Summon Dead -N29 - SK 35
Invoke Shadow - N33 - SK 40
Malignant Dead - N39 - SK 47
Cackling Bones - N44 - SK 52
Invoke Death - N48 - SK 56
Minion of Shadows - N53 - SK 60
Servant of Bones -N56 - SK 64
Emissary of Thule -N59 - SK67
Legacy of Zek - N61 - Sk69


Thanks!

Will go Live next reload.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

ChaosSlayer
Posts: 1693

Re: Make Pets Stronger?

Post#16 » Fri Dec 18, 2009 5:41 pm

thank you! :)
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zeek1228
Posts: 7

Re: Make Pets Stronger?

Post#17 » Thu Dec 24, 2009 7:45 pm

ive seen that shamans pets could use some help. un geared i can out tank and dmg my pet. all lvls id say eather make him do more dmg or boost hp/ac.

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