I wanted to open a thread for discussion on how to improve the druid class. On live they were always great utility between their ports, sow, being able to kite / DPS etc all while being a good support healer. Here, they really don't have any of that. DS clickies are a dime a dozen on items, can get sow from the buffer, don't need ports from players because the forest bot sends you anywhere you want to go. Their DD / dots don't scale like they should for them to want to cast their DD / dots. They are currently a weak cleric.
Druids don't do anything on raids except for healing. They're worse off than clerics because they don't get spell haste or DI or group heals to go along with their single target heals. Skin of Chaos ( a defensive proc that heals the tank ) is the only spell I see Lang cast besides his single target heal.
I'd like to get feedback on what others think druids need to bring them in line with shamans and clerics. You currently don't have any raid guild, save ours, that ever has them on raids, I'd like to see that change and for those wanting to make druids be able to and not fear they're not going to be wanted at all once they reach level 70.
I went and looked at guild rosters, I see 1 druid in Sereas, 1 druid in progeny, 2 in Evolution ( not counting the level 56 one ), 0 druids in Fusion, and 1 druid in dinodeeps. That's not even enough druids to fill a group in the entire raid game on this server, obviously something is wrong, there are no druids because they have nothing anyone wants to roll one for.