PoAir is a zone that requires flagging to be able to zone in... it is also 3 tiers above ToV.
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Let's take a look at 2 examples of trash mobs:
PoAir (near zone-in):  A Castellan of Air  (Level 68) 
Health Points : 200000 
Damages :  2500 to 4000 
Special attacks : Summon, Quadruple Attack, Unstunable, Unfearable 
ToV (hub): an emerald watcher  (Level 71)  
Race : Drake 
Health Points : 105000 
Damages :  1200 to 3200 
Special attacks : Summon, Triple Attack, Unmezzable, Uncharmable, Unstunable, Unfearable, Immune to fleeing 
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Shouldn't PoAir mobs be higher level since they have more HP & much higher damage output?  I know on Live there are similar examples like this... but I always thought it made little sense.  Harder hitting mobs with more HP should also con higher... right?
			
									
									 
 