Lola wrote:Purpose is to balance casters without giving them a 20K Fire based dmg nuke.
Parse your melees (NO MANA ISSUE) and compare your parses between other melees and casters (I opened a dedicated wizard thread).
Depending on critics (lucky or not lucky):
Self : DPS = 6K4
Raid: DPS = 7K6
For 110 max sec then OOM. (2x110sec + 15 sec gather click) = 4min with a decent dps.
Now before claiming that melees got seriously nerfed, make 2 parses:
Parse self buffed & raid buffed in the exact situation (FROM BEHIND NPC) with your discs.
And then, we can continue to argue if you were nerfed or just balanced with wizards (even if i consider that wizard should be on top for the first minutes of the fight so rangers which did 10K dps before were...hum unbalanced?)
Well the DPS lost now from the procs is much worse than i thought. Without parsing as there is no need to parse in this instance, we went down to Sleepers Tomb to kill one of the warders. Traditionally we have been able to kill this warder in less than half a stonewall discipline but yesterday, stonewall had been used and the warder still not dead.
Our guild (without bragging) has the most dps of all guilds on the server but yesterday it struck home as to how much dps we have lost because of the proc changes. Like Volgar said first, by doing this change it now means you need double the healing, double the tanks, double the DPS etc. I cant imagine what CT is going to be like if we try him tonight.
Server with its population simply cannot work with this massive drop in DPS. I am sure you are hearing the message that the benefit of this server of others is that a 2 man team can go around and raid all they want. Obviously with higher end mobs you need more people, but now thats all not possible.
Happy to be proven wrong but this is geniune feedback