Loly's Parses

Explanations please - no flames
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Expletus
Posts: 284

Re: Loly's Parses

Post#11 » Mon Jun 07, 2010 9:16 pm

Nice parses! My question is, what is the DPS difference if you add manaflare 3 to the first set of parses? I know when I add it to Zanfire it shoots off some serious dmg.
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Tyler
Posts: 4365

Re: Loly's Parses

Post#12 » Mon Jun 07, 2010 9:21 pm

You loose 30% base damage as you can't use the Familars with Flares. Good question anyways.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Lola
Posts: 491

Re: Loly's Parses

Post#13 » Mon Jun 07, 2010 9:48 pm

Yeah, as Tyler said, the loss due to use manaflare instead of Ro's familiar (manaflare overwrites Ro's familiar <> ) is important, espescially when critics show up.
I will parse a serie with Manaflare III instead of Ro's to show difference.

Nevertheless, for optimized raid buffed parse, I will have my bard 2.0 + ancient call.. song so Ro's familiar will be useless (we already meet the "cap" with bard 2.0 + song - only one effect (increase spell damage) since Ro's familiar has been upped to +30%) and I add Manaflare III in that case (often as i always have my pocket bard with me).

PS: I will also show with regular Chaotic Detonation the different amount i reach with various buffs which doesn't stack.

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Tyler
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Re: Loly's Parses

Post#14 » Tue Jun 08, 2010 6:44 am

Btw, you know that Bards have an upgrade Song to Ancients call of Power in Ldon Loly?
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Lola
Posts: 491

Re: Loly's Parses

Post#15 » Tue Jun 08, 2010 1:31 pm

I will show you with figures all different combinations.
We still face some stakcing issue with having:
Spirit of Vesagran (bard 2.0)
Ancient call of ...(LDON one)
Ro's flaming familiar.

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Expletus
Posts: 284

Re: Loly's Parses

Post#16 » Tue Jun 08, 2010 2:19 pm

Wow I had no idea you would lose 30 percent! Would letting manaflare stack w/the familar add too much dps to wizards ?
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Volgar // Poquet // Second // Third // Mistatee // Zoey
~Fusion~

Lola
Posts: 491

Re: Loly's Parses

Post#17 » Tue Jun 08, 2010 6:29 pm

My answer is only valid if yu keep the same spells/combo.
Manaflare III is not so bad (instead of Ro's flamming) if you cast 3 rains spells - different playstyle, less DPS but much less mana consuming.

Venge
Posts: 33

Re: Loly's Parses

Post#18 » Wed Jun 09, 2010 9:21 am

Fire base spells + Fear Arms 90% fire dmg + Fear 1hb 15% to all spell dmg.

Even without bard song.

Crits:

Manaflare III = 8.7k dmg
Depending on Rain nukes = 9.5k dmg X 3 (you can cast 2 fire base nukes so x 6)
Epic = 85k dmg
Chaotic Detonation = 48k dmg

Without criting:

Manaflare III = 4,350 dmg avg
Avg rain nuke = 4,750 dmg avg
Epic = 42.5k dmg
Chaotic Detonation = 24k dmg avg

All done from Zanfire. Who can make it all the way through a CT fight by recharging mana pool once. In other words OP. Throw in another Rain nuke Cold based + manaflare III along with that, your looking at some wicked non-melee dps.

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Tyler
Posts: 4365

Re: Loly's Parses

Post#19 » Wed Jun 09, 2010 9:29 am

Not sure what to make out of those numbers. What do you want to tell us?

Afaik there are no lure rains, so you have to struggle with resists alot.

Anyways, for Wizards its either Mana Flare OR the familiar.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

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Expletus
Posts: 284

Re: Loly's Parses

Post#20 » Wed Jun 09, 2010 4:56 pm

venge wtf are you saying lol
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Volgar // Poquet // Second // Third // Mistatee // Zoey
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