Zone Crashing/Connection issues after todays patch?

General issues.
Roger
Posts: 2

Re: Zone Crashing/Connection issues after todays patch?

Post#11 » Thu Aug 05, 2010 8:09 pm

I am having same problems 5 different PC's, called home and they cant connect then called a friend and he also cant connect. Character selection screen then "you have been disconnected". All running Titanium not sure if all 5 have files downloaded but know for sure this one does. I have tried 2 different characters one in shadowed grove, and one in air havent tried to create new but I dont believe it is a character problem I was online before patch.

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Lillu
Posts: 11301
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Re: Zone Crashing/Connection issues after todays patch?

Post#12 » Thu Aug 05, 2010 8:14 pm

like I said, it's most probably a temporary isp/router/connection issue. For most of the players everything seems perfectly fine, but for a few there's a "client side issue" due to the routing problem.

Someone confirmed that he was able to log on his friends account without any issue who had the same connection problem.. the problem will go away in time I guess. Nothing we can do. :/

Valsavis
Posts: 123

Re: Zone Crashing/Connection issues after todays patch?

Post#13 » Thu Aug 05, 2010 8:26 pm

Been having it happen to me as well. All files are current. Run SoD and private log in. I'm eventually able to get in after 2-6 attempts though boxing is extremely laggy and I tend to get kicked when I zone. I've tried rebooting my modem and hub just in case, though since no other connection issues are present I have my doubts this is the problem. Will post if the reboot helped any.

holyhatred
Posts: 23

Re: Zone Crashing/Connection issues after todays patch?

Post#14 » Thu Aug 05, 2010 8:29 pm

I was looking through the logs and noticed that when connecting and switching zones it uses all kinds of different ports to do so. Ports in the 50,000-60,000 range from what I've been seeing. I know I have to manually open ports, I wonder if that has anything to do with it?

"[Thu Aug 05 14:58:18 2010]00038:Networking: using port [60309]."
"[Thu Aug 05 14:58:55 2010]00231:Networking: using port [55560]."
"[Thu Aug 05 15:00:26 2010]00379:Networking: using port [55561]."
"[Thu Aug 05 15:00:29 2010]00395:Networking: using port [57514]."
"[Thu Aug 05 15:00:39 2010]00380:Networking: using port [57515]."
"[Thu Aug 05 15:00:40 2010]00396:Networking: using port [57517]."



"[Thu Aug 05 15:00:40 2010]00395:Networking: Connection Closed [0] with 0 pending bytes.
[Thu Aug 05 15:00:40 2010]00396:Networking: using port [57517].
[Thu Aug 05 15:00:40 2010]00397:Networking: Connection Established [1]
[Thu Aug 05 15:00:48 2010]00398:Connected to thehiddenforest.dyndns.org:33051...

[Thu Aug 05 15:00:48 2010]00399:Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER
[Thu Aug 05 15:00:58 2010]00400:Zone Connect -- 3 -- Received MSG_SEND_PC
[Thu Aug 05 15:00:58 2010]00401:Received our Player from zone.
[Thu Aug 05 15:00:58 2010]00402:Received MSG_EQ_ADDPLAYER, Player = , zone = Clan Crushbone
[Thu Aug 05 15:01:02 2010]00403:MSG_TIME_STAMP received.

[Thu Aug 05 15:01:02 2010]00404:MSG_TIME_STAMP received. (Items inc).

[Thu Aug 05 15:01:02 2010]00405:Received an item via EQI_STARTING_ITEM at loc 13
[Thu Aug 05 15:01:02 2010]00406:Received an item via EQI_STARTING_ITEM at loc 30
[Thu Aug 05 15:01:02 2010]00407:Item done, MSG_WEATHER_EVENT received.

[Thu Aug 05 15:01:02 2010]00408:Initializing zone.
[Thu Aug 05 15:01:02 2010]00409:Initializing world.
[Thu Aug 05 15:01:02 2010]00410:Verifying world files.
[Thu Aug 05 15:01:02 2010]00411:Attempting to load crushbone.EQG.
[Thu Aug 05 15:01:02 2010]00412:Loading zone specific files.
[Thu Aug 05 15:01:02 2010]00413:Loading crushbone_obj2
[Thu Aug 05 15:01:02 2010]00414:Loading crushbone_obj
[Thu Aug 05 15:01:03 2010]00415:Loading crushbone_chr2
[Thu Aug 05 15:01:03 2010]00416:Loading crushbone_chr
[Thu Aug 05 15:01:03 2010]00417:Loading rom_chr
[Thu Aug 05 15:01:03 2010]00418:Loaded NPC with code rom from rom_chr.s3d

[Thu Aug 05 15:01:03 2010]00419:Loading roe_chr
[Thu Aug 05 15:01:03 2010]00420:Loaded NPC with code roe from roe_chr.s3d

[Thu Aug 05 15:01:03 2010]00421:Loading wbu_chr
[Thu Aug 05 15:01:03 2010]00422:Loaded NPC with code wbu from wbu_chr.s3d

[Thu Aug 05 15:01:03 2010]00423:Loading crushbone
[Thu Aug 05 15:01:04 2010]00424:Loading objects
[Thu Aug 05 15:01:04 2010]00425:Loading lights
[Thu Aug 05 15:01:04 2010]00426:Initializing cameras.
[Thu Aug 05 15:01:04 2010]00427:Initializing lights.
[Thu Aug 05 15:01:04 2010]00428:Initializing visual effects.
[Thu Aug 05 15:01:04 2010]00429:Initializing target indicator.
[Thu Aug 05 15:01:04 2010]00430:Initializing player path.
[Thu Aug 05 15:01:04 2010]00431:Performing post-load operations.
[Thu Aug 05 15:01:04 2010]00432:Initializing precipitation system.
[Thu Aug 05 15:01:04 2010]00433:World initialized: crushbone
[Thu Aug 05 15:01:04 2010]00434:Requesting zone data.
[Thu Aug 05 15:01:04 2010]00435:Resetting cameras.
[Thu Aug 05 15:01:04 2010]00436:Resetting vision.
[Thu Aug 05 15:01:04 2010]00437:Resetting overlays.
[Thu Aug 05 15:01:04 2010]00438:Zone initialized.
[Thu Aug 05 15:01:04 2010]00439:Creating INI files.
[Thu Aug 05 15:01:04 2010]00440:Requesting AA data.
[Thu Aug 05 15:01:04 2010]00441:Requesting Skill rank data.
[Thu Aug 05 15:01:04 2010]00442:Entering main loop.
[Thu Aug 05 15:01:04 2010]00443:DoMainLoop - Just after packet processing()
[Thu Aug 05 15:01:04 2010]00444:DoMainLoop - Just after actor creation()
[Thu Aug 05 15:01:04 2010]00445:Loading game sounds.
[Thu Aug 05 15:01:04 2010]00446:Requesting initialization data.
[Thu Aug 05 15:01:04 2010]00447:DoMainLoop: just before first while(!EverQuest.ReceievedWorldObjects).
[Thu Aug 05 15:01:29 2010]00399:Networking: connection terminated [client:DisconnectReasonOtherSideTerminated,server:DisconnectReasonNone]
[Thu Aug 05 15:01:29 2010]00400:disconnected at C:\p4\EverQuest\live\EverQuest\EverQuest.cpp:17660 (char. select) DisconnectReasonOtherSideTerminated,DisconnectReasonNone

[Thu Aug 05 15:01:29 2010]00401:Character is .

[Thu Aug 05 15:01:32 2010]00402:nError is TRUE at C:\p4\EverQuest\live\EverQuest\EverQuest.cpp:20979

[Thu Aug 05 15:01:32 2010]00403:Exiting normally."

Kamelen
Posts: 71

Re: Zone Crashing/Connection issues after todays patch?

Post#15 » Thu Aug 05, 2010 8:33 pm

There is a problem with the Swedish backbone, should be resolved pretty soon. I can confirm this. I can connect through a proxy but not on my regular connection.

Blame the swedes!
/
Crumb | Rumble | Fizz

holyhatred
Posts: 23

Re: Zone Crashing/Connection issues after todays patch?

Post#16 » Thu Aug 05, 2010 8:40 pm

I have no idea if it's a coincidence or not, but as soon as I opened ports 33000 to 66000. I have had zero problems logging in or zoning, tried several times.

http://forums.station.sony.com/eq/posts ... c_id=16054

Roger
Posts: 2

Re: Zone Crashing/Connection issues after todays patch?

Post#17 » Thu Aug 05, 2010 9:00 pm

Will give it some time to clear itself up. I thought it may be my ISP since the 3 locations we tried from all have the same but Im able to log in on other servers. Just hope it clears up before the DT's start.

holyhatred
Posts: 23

Re: Zone Crashing/Connection issues after todays patch?

Post#18 » Thu Aug 05, 2010 9:37 pm

It was a coincidence, having issues again. :(

ChaosSlayer
Posts: 1693

Re: Zone Crashing/Connection issues after todays patch?

Post#19 » Thu Aug 05, 2010 11:30 pm

I am having problems today as well
Got instant disconnect on my first attempt to log in, and Ala-Clone only loads pages after 4th-5th attempt.
Image

Aashe
Posts: 7

Re: Zone Crashing/Connection issues after todays patch?

Post#20 » Fri Aug 06, 2010 12:47 am

Ok I thought it was just me, I was good for like the first 20 minutes but after I tried to zone a few times I've been having issues since as well haha. Zoning takes like 10 minutes if it even goes through, which is about 50% of the time, the other half will just hang until I close and re-log to find myself in the zone finally that I was attempting to get to.

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